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Post death >> keeps autoing
upon dying your pod/spirit keeps going. fun feature.


Thu Dec 01, 2011 4:30 pm
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Post Re: death >> keeps autoing
goett wrote:
upon dying your pod/spirit keeps going. fun feature.


It is indeed. Did that back in c1, too.

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Thu Dec 01, 2011 5:18 pm
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Post Re: death >> keeps autoing
true, but not like this. this is doing it everytime, and over 20 some jumps which i've never seen before.

makes autoing less 'auto'


Thu Dec 01, 2011 5:21 pm
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Post Re: death >> keeps autoing
Autopilot is like Cruise Control, in every game where it exists. You can take your foot off the gas, but you'll never take your eyes off the road.

Besides, it'd be pretty bad if someone were to kill you and tractor the ship out 140k(knowing full well that 150k is the A-C number), or happen to get a concussion next to your ship.

(There is a minor bug that sometimes causes you to brake to a standstill, and then brake turns off. A Hive pushed me that time)

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Thu Dec 01, 2011 5:27 pm
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Post Re: death >> keeps autoing
alright

wtf you talking about?

You've intellectualized this whole argument and somehow included pvp and tractoring to avoid the issue... it's a bug, lol. No one's complaining about the intended features, but wtf if I have to fight the game itself = a program failure/fault/unexpected feature. <<< that's why it's called a "bug."


Thu Dec 01, 2011 6:28 pm
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Post Re: death >> keeps autoing
you've been repressing too much about bonecrusher posts. :)


Thu Dec 01, 2011 7:08 pm
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Post Re: death >> keeps autoing
goett wrote:
you've been repressing too much about bonecrusher posts. :)


My last post was on your statement of "Making autopilot less automatic".

I agree very much with getting rid of the bug, but i believe you should at least check up on your ships every so often when it's not docked.

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[img]http://oi62.tinypic.com/33208ex.jpg[/img]


Thu Dec 01, 2011 8:10 pm
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