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Post Warping failure
I am sure a lot of people already complained about it.
Just to remind the admins again,
fix the failure rate on warping devices , PWI sing brake and wahtever .....


Tue Mar 13, 2012 3:53 am
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Post Re: Warping failure
It's not even the normal failure; the device simply doesn't do anything but still costs you elec.

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Tue Mar 13, 2012 3:55 am
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Post Re: Warping failure
The subspace submerger "fails" too when I have an AI base selected, it won't do anything but it does cost elec.

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JeffL wrote:
because we can and it looks really cool

The Voomy One wrote:
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Runescape, Allows you to change your name every 30 days.


Runescape sucks so it doesnt count :P


Tue Mar 13, 2012 6:17 am
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Post Re: Warping failure
That is because it is an offensive weapon, and you can't attack AI bases playerboy :)


Tue Mar 13, 2012 9:09 am
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Post Re: Warping failure
Then it shouldn't use it at all, I have to recharge my subspace merger after that while it doesn't use it.

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JeffL wrote:
because we can and it looks really cool

The Voomy One wrote:
Quote:
Runescape, Allows you to change your name every 30 days.


Runescape sucks so it doesnt count :P


Tue Mar 13, 2012 9:10 am
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Post Re: Warping failure
The Submerger is the fastest charging super special in game, it's not that bad :mrgreen:


Tue Mar 13, 2012 9:15 am
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Post Re: Warping failure
It's still a bug though.

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JeffL wrote:
because we can and it looks really cool

The Voomy One wrote:
Quote:
Runescape, Allows you to change your name every 30 days.


Runescape sucks so it doesnt count :P


Tue Mar 13, 2012 9:22 am
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Post Re: Warping failure
I've got a tentative fix for this that I'm trying to have ready for the next patch but still needs testing. If anyone has a situation where a microwarper fails other than the common fail while AP is on fail then please let me know so that I can test my fix in those situations (must be reproducible, don't just say "sometimes it doesn't work").

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Hey, I'm Ryan! I've been playing Star Sonata since early 2005 and I've been involved with the development of the game since 2009. I do server and client programming mainly focusing on bug fixes, but I've also dabbled in creating a little bit of content too such as Captain Kidd.


Tue Mar 13, 2012 10:48 pm
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Post Re: Warping failure
yea there aint a bug with the subspace submerger. in my opinion it's fine as is.

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Tue Mar 13, 2012 11:43 pm
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Post Re: Warping failure
My seer rift generator has sent me 10k away from my selected target t least 2 or 3 times.

It also will not work when I hit the hot key the first time, I end up hitting the key 6 or 7 times, then it does nothing, doesn't even show a graphic, but then has to recharge again.

Since it takes 5 minutes for recharge, it really can mess things up, epically in PvP.

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Wed Mar 14, 2012 4:45 pm
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