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Team:
Rank: Main: Paladin's Presence Level: 3937 Joined: Sun Jan 06, 2008 12:53 am Posts: 6770 |
Mmkay I came up with this to alleviate some of the hell that comes with mod building, so here it is.
Allow a build to be started without initial materials but don't let the build move past 0% until the materials are present. This way I could start 1 Ada, 2 Dem, 4 Lac, and 8 Tit mods so that the Tits would finish and start the Lacs, then they would finish thus starting the Dems, which would finish finally starting the Adas. It would do wonders for helping module building be less of a hassle. _________________ Neba wrote: BLACK PEOPLE DON'T GET RICE andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares goett wrote: Fired bullets taste like candy. |
Wed Sep 14, 2011 5:30 pm |
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Member
Main: yellow
Level: 1946 Joined: Mon Nov 03, 2008 10:16 pm Posts: 1247 Location: Crayola© |
/signed
_________________ SerjicalStrike wrote: Peter Pan had a child army and you didn't complain about him. But when a black man does it... |
Wed Sep 14, 2011 5:31 pm |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
/shawned
_________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Wed Sep 14, 2011 5:36 pm |
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Team:
Rank: Main: Paladin's Presence Level: 3937 Joined: Sun Jan 06, 2008 12:53 am Posts: 6770 |
You know... I thought this would get a lot more '/signed's. I guess not everyone hates mod building as much as I thought.
_________________ Neba wrote: BLACK PEOPLE DON'T GET RICE andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares goett wrote: Fired bullets taste like candy. |
Wed Sep 14, 2011 10:58 pm |
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Team:
Rank: Officer Main: Muffasa Level: 7684 Joined: Mon Jan 16, 2006 11:09 am Posts: 507 |
find someone who doesnt mind building mods for a lil fee... :p
_________________ wiki is the father, wiki is the mother |
Thu Sep 15, 2011 12:19 am |
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Main: Time Warp
Level: 3332 Joined: Tue Sep 09, 2008 5:59 am Posts: 3736 Location: Australia |
urjuhh wrote: find someone who doesnt mind building mods for a lil fee... :p Me! Me!! ME ME ME! PICK MEE! OOH PICK ME! PLEASE! *waves hand in the air* ME! ME! ME ME ME ME ME!!!!!!!! MEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE! FUCKING PICK ME! I hope he picks me. Time Warp P.S. I build Modules. _________________ andezrhode2a wrote: Timmeh is the exception to every rule. Battlecruiser23 wrote: /Timmeh! I mean /signed! sabre198 wrote: 1. Create C2 2. Time Warp quits 3. New players join 4. ... Profit?!? |
Thu Sep 15, 2011 12:21 am |
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Team:
Rank: Main: Paladin's Presence Level: 3937 Joined: Sun Jan 06, 2008 12:53 am Posts: 6770 |
Mail wrote: urjuhh wrote: find someone who doesnt mind building mods for a lil fee... :p Me! Me!! ME ME ME! PICK MEE! OOH PICK ME! PLEASE! *waves hand in the air* ME! ME! ME ME ME ME ME!!!!!!!! MEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE! FUCKING PICK ME! I hope he picks me. Time Warp P.S. I build Modules. I can, and do, build my own mods already. I just think the whole process should be streamlined a bit as it is currently awful. _________________ Neba wrote: BLACK PEOPLE DON'T GET RICE andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares goett wrote: Fired bullets taste like candy. |
Thu Sep 15, 2011 12:37 am |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
I do the module builds for a fee(Bring bps if I dont already have them + supplies)
However, I don't particularly like the lack of streamlining. _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Thu Sep 15, 2011 1:08 am |
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Member
Main: Evo
Level: 34 Joined: Sat Jul 31, 2010 4:58 am Posts: 2150 |
At first I was like "wtf no" but then I read ur post and was like "damn that makes sense".
/thumbs up _________________ Original Sybir /GodSteel My custom shader ┌∩┐(◣_◢)┌∩┐ |
Thu Sep 15, 2011 3:35 am |
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Team:
Rank: Officer Main: Masterful Level: 6877 Joined: Tue Jul 08, 2008 2:47 am Posts: 1346 Location: Melbourne, Australia |
This could be part of the Programming skill. 'Program' a base to begin a build when another build finishes.
_________________ |
Thu Sep 15, 2011 3:46 am |
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Member
Team:
Rank: Main: Rhys Level: 3919 Joined: Mon Nov 22, 2010 7:57 pm Posts: 701 |
Makes sense, /signed.
Question though, would the build take in initial materials as they come? Or only start once 100% of initial materials are satisified? (first method helps with decaying commodities) _________________ The fundamental difference between a trader and an investor - an investment, from a trader's perspective, is a trade gone bad. |
Thu Sep 15, 2011 9:55 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
This would allow people to build dem on a shop as it buys frags, for example. I do think you should be able to queue builds, sort of like slave programming for bases.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Thu Sep 15, 2011 10:19 am |
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Team:
Rank: Main: kiko Level: 2787 Joined: Sun Jan 01, 2006 4:17 pm Posts: 63 |
/signed
This would be a wonderful addition to production. _________________ Original phil! |
Thu Sep 15, 2011 1:35 pm |
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Team:
Rank: Main: Radia Level: 1100 Joined: Wed Oct 10, 2007 6:04 pm Posts: 6410 Location: q3dm17 |
Love this thread and all of its contents. Implement asap, plox.
<3 Radia _________________ Jey123456 wrote: That will happen in a future closer than most futures. No Context. Idaten. bageese wrote: We've been against saying any solid dates until we know for sure when something is coming in. |
Thu Sep 15, 2011 2:08 pm |
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Team:
Rank: Soldier Main: LemonPrime Level: 8117 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
This thread gets Lemon's approval.
_________________ Lemon/Meo |
Thu Sep 15, 2011 2:56 pm |
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