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Content Dev
Team:
Rank: Director Main: Blue Dwarf Level: 2067 Joined: Fri Apr 29, 2011 5:39 pm Posts: 3336 |
I'm not greatly familiarized with the Speed Demon world; would 18300 thrust and 4740 turning be acceptable, at cost of increased visibility (90).
That would be the easiest change without making the engine out of line from the structure that Olympus gear uses. _________________ "What you mean you killed him cha cha cha?!" Support |
Mon Oct 17, 2011 11:18 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Blue Dwarf wrote: I'm not greatly familiarized with the Speed Demon world; would 18300 thrust and 4740 turning be acceptable, at cost of increased visibility (90). That would be the easiest change without making the engine out of line from the structure that Olympus gear uses. Yes, that would be a good change. If possible reducing the turning and adding more thrust would be even better, since above 3k is really excessive for SD. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Mon Oct 17, 2011 11:59 am |
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Team:
Rank: Main: goett Level: 2156 Joined: Mon Mar 16, 2009 1:36 pm Posts: 1832 |
Blue Dwarf wrote: I'm not greatly familiarized with the Speed Demon world; would 18300 thrust and 4740 turning be acceptable, at cost of increased visibility (90). That would be the easiest change without making the engine out of line from the structure that Olympus gear uses. ?? that is broken methinks I realize it's a t21 LF engine.. but g'dam. lemme check my stats tonight but lotttttta thrust. |
Mon Oct 17, 2011 8:21 pm |
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Content Dev
Team:
Rank: Director Main: Blue Dwarf Level: 2067 Joined: Fri Apr 29, 2011 5:39 pm Posts: 3336 |
goett wrote: Blue Dwarf wrote: I'm not greatly familiarized with the Speed Demon world; would 18300 thrust and 4740 turning be acceptable, at cost of increased visibility (90). That would be the easiest change without making the engine out of line from the structure that Olympus gear uses. ?? that is broken methinks I realize it's a t21 LF engine.. but g'dam. lemme check my stats tonight but lotttttta thrust. It has 1m weight... _________________ "What you mean you killed him cha cha cha?!" Support |
Mon Oct 17, 2011 8:37 pm |
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Main: Spatzz
Level: 3104 Joined: Mon Jul 27, 2009 12:40 am Posts: 3122 |
He is right, that is a looot of thrust.
_________________ JeffL wrote: Come have sex with me in space, my lord |
Mon Oct 17, 2011 9:29 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
goett and Spatzz, please refer to the math I posted on the first page if you think the suggested stats are broken. Given 1.082mil weight of the engine, the suggestion works out very nearly to the same handling a SD would get using an unmodded Mzungu Flying Contrast. That's assuming a pre-engine weight of 2.5mil (rather high for SD), and the handling only gets worse as the pre-engine weight goes down.
I think my reputation upholds that I am not bending any figures whatsoever when I make this claim. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Mon Oct 17, 2011 10:01 pm |
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Team:
Rank: Main: Chemo Level: 3621 Joined: Wed Dec 09, 2009 10:23 am Posts: 1341 |
I really have no need for anything more than 2,500 turning myself (my current engine is 2530 and I nerf it by about 50% with /maxturn) ...SD gets a turning bonus.. but 1.5 - 2x more thrust? Yes please.
_________________ Never™ |
Tue Oct 18, 2011 4:35 pm |
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Team:
Rank: Main: goett Level: 2156 Joined: Mon Mar 16, 2009 1:36 pm Posts: 1832 |
aye, but that much thrust doesn't solely affect handling, it might accelerate slowly but imagine trying to tractor something with that much thrust. sd's get an added agility bonus through class, and in that instance weight doesn't come into play.
you have the handling right enk but that much thrust is a boat load of thrust outside of just plain ship handling. |
Tue Oct 18, 2011 6:23 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
goett wrote: aye, but that much thrust doesn't solely affect handling, it might accelerate slowly but imagine trying to tractor something with that much thrust. sd's get an added agility bonus through class, and in that instance weight doesn't come into play. you have the handling right enk but that much thrust is a boat load of thrust outside of just plain ship handling. Conceded, but I don't think anyone's going to have trouble tractoring a SD, no matter what engine they use. All the same, let me suggest a different balance of thrust and weight that would be in line with what Blue Dwarf put. 14000 Thrust and 320,000 weight would give the same handling for a 2mil pre-engine weight as the 18300 / 1,082,000 suggestion. Everyone OK with that? Could also do 15400 thrust and 550,000 weight. Or 14500 and 400,000 weight. Lots of options. And as I said, turning is almost irrelevant. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Tue Oct 18, 2011 8:46 pm |
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Team:
Rank: Main: Chemo Level: 3621 Joined: Wed Dec 09, 2009 10:23 am Posts: 1341 |
I just want a 10:1 thrust/turn ratio engine to compensate for my incredibly heavy HF panther.
_________________ Never™ |
Wed Oct 19, 2011 11:15 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Javatech wrote: I just want a 10:1 thrust/turn ratio engine to compensate for my incredibly heavy HF panther. Quit whining about your heavy Panther! Anyway, Speed Demon can always use more thrust but that's not specifically what this thread is about. I'm hoping that the balance sheets don't throw a fit if the numbers I suggested just above are put in, since they do give the same handling as the ones Blue Dwarf came up with. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Wed Oct 19, 2011 11:34 am |
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Team:
Rank: Main: Chemo Level: 3621 Joined: Wed Dec 09, 2009 10:23 am Posts: 1341 |
Enk. FINE!.. How about instead of increasing Thrust how about a -weight modifier. But really admins.. give me a 15k thrust engine with 1.5k turning..
_________________ Never™ |
Wed Oct 19, 2011 1:21 pm |
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Main: Beelz
Level: 1 Joined: Wed Nov 14, 2007 11:57 pm Posts: 1544 |
merc ramjet is fairly close to those stats blueswarm.
_________________ |
Wed Oct 19, 2011 11:21 pm |
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Team:
Rank: Main: Chemo Level: 3621 Joined: Wed Dec 09, 2009 10:23 am Posts: 1341 |
Asmodeaan wrote: merc ramjet is fairly close to those stats blueswarm. I am talking about an engine for SD, not Sniper. SD doesn't get %hull back from equipping unnecessarily large items. (engine is 2x too big) _________________ Never™ |
Fri Oct 21, 2011 1:19 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Bump so this doesn't get lost.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Sat Jan 14, 2012 1:39 am |
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