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[Interface/Code] Augging Drones http://forum.starsonata.com/viewtopic.php?f=103&t=48947 |
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Author: | thijs12b [ Thu Feb 23, 2012 6:53 am ] |
Post subject: | Re: Augging Drones |
BUMP, fix this before new uni thx |
Author: | thijs12b [ Mon Feb 27, 2012 6:49 pm ] |
Post subject: | Re: Augging Drones |
I want to see some dev/admin response on the original idea of making it easier to aug drones, especially moving ones. |
Author: | thijs12b [ Tue Feb 28, 2012 7:09 pm ] |
Post subject: | Re: Augging Drones |
JEFF CHECK THIS TOPIC PLS |
Author: | lordjeroen [ Wed Feb 29, 2012 1:34 pm ] |
Post subject: | Re: Augging Drones |
took me 5 tries this time to get that AAD auged again FIX NOAW! |
Author: | blablabla [ Sun Mar 04, 2012 12:51 pm ] |
Post subject: | Re: Augging Drones |
31 and /signed |
Author: | Precursor [ Mon May 07, 2012 10:33 am ] |
Post subject: | Re: Augging Drones |
Spam aside. Dialog or alternative method to inject augmenters aside from directly tossing over seems like it might be somewhat useful. It'd still have to auto close however if you moved away from the drone though. |
Author: | thijs12b [ Wed May 09, 2012 10:16 am ] |
Post subject: | Re: [Interface/Code] Augging Drones |
Sweeeeeeeet! Can't wait to see it in! I might actually be bothered to aug my armada ambrosia drones now haha |
Author: | 1337FED [ Wed May 09, 2012 5:34 pm ] |
Post subject: | Re: [Interface/Code] Augging Drones |
322 |
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