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Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
Makes your ship automatically repair itself whenever you dock using credits.
_________________ Lemon/Meo |
Mon Jan 16, 2012 5:16 am |
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Team:
Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia |
/signed
why not? _________________ Blue Dwarf wrote: Statistically, they haven't changed. Except for the beef I gave. |
Mon Jan 16, 2012 7:34 am |
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Team:
Rank: Main: goett Level: 2156 Joined: Mon Mar 16, 2009 1:36 pm Posts: 1832 |
Yessums
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Mon Jan 16, 2012 10:37 am |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
I agree with this suggestion.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Fri Jan 20, 2012 4:15 pm |
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Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
YES
_________________ Lemon/Meo |
Fri Jan 20, 2012 4:33 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
So with it on, you'd be prompted with the usual repair dialog whenever undocking with damaged gear, right? That's how I envision it and I'd like that a lot. Also, inb4 carebear complaints, haha.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Fri Jan 20, 2012 4:46 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
I would say just repair everything without asking. It's not like credits are that precious to most people.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Sat Jan 21, 2012 9:22 pm |
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Member
Team:
Rank: Peon Main: Dindu Nuffin Level: 3522 Joined: Mon Mar 14, 2011 4:44 pm Posts: 2156 Location: Californication |
Yeah I vote for repair without prompting when the command is on. Could always turn it off!
_________________ Death to Pirates! http://img850.imageshack.us/img850/2103/mutes.jpg |
Sat Jan 21, 2012 9:25 pm |
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Team:
Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia |
Would it be possible to set a limit, i.e. if you get down to 10m left, it stops repairing so you don't completely run outa creds? Or something to set how much you want to spend on repairs at a particular time?
_________________ Blue Dwarf wrote: Statistically, they haven't changed. Except for the beef I gave. |
Sat Jan 21, 2012 9:42 pm |
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Main: Beelz
Level: 1 Joined: Wed Nov 14, 2007 11:57 pm Posts: 1544 |
I would personally love to have an option to set repair priorities and then your ship auto repairs when scooping scrap parts in the order you set it.
so; Energy Shield Weapons Scoop your energy will be first to be repaired to 100% and then so on. would make scrap parts viable still for stealth players as you can just keep scooping? _________________ |
Sat Jan 21, 2012 10:22 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
I think our current plan is to just do away with scrap parts as the feedback is generally that they are more trouble than they are worth. We're going to change repairing to just always use credits and have credits drop in lieu of repair parts.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Mon Jan 23, 2012 2:57 am |
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Team:
Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia |
Does this mean your also getting rid of pods? Or will you be able to shoot pod and gain extra creds on top of those already dropped?
_________________ Blue Dwarf wrote: Statistically, they haven't changed. Except for the beef I gave. |
Mon Jan 23, 2012 3:00 am |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Probably pods will mostly just be so you can go faster and will probably be necessary to kill in order to gain glory when we revamp it.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Mon Jan 23, 2012 3:13 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Awesome on both counts.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Mon Jan 23, 2012 12:13 pm |
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Team:
Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia |
What will Crazy Glue do now?
_________________ Blue Dwarf wrote: Statistically, they haven't changed. Except for the beef I gave. |
Tue Jan 24, 2012 1:50 am |
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