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Post MFM stations
This is partially to validate MFM bases as part of my *five stations per character* suggestion I keep bringing up every so often, but I feel like it should be included to encourage usage of MFM's on the main characters, rather than low level alts.

The suggestion is this: MFM bases have an inbuilt cannot target enemies mining laser, for which it uses to mine asteroids and instantly scoop up the asteroid material. These lasers are hidden on all stations, and are only revealed IF the owner is an MFM. They are long range, with an equally large scooping radius. Or the laser could scoop, I don't give a Spatzz, but the base basically scoops what it mines.

Also, MFM bases would have a large resistance bonus so you could use them for mining in hostile environments.

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Wed Oct 23, 2013 3:19 am
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Post Re: MFM stations
This is a great idea!

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Wed Oct 23, 2013 4:44 am
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Post Re: MFM stations
just make the charging time on the laser so that it doesnt mine instantly, and make it a superitem type(aka not affected by RoF), that way it cant be exploited to mine a whole galaxy in an instant

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Wed Oct 23, 2013 8:00 am
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Post Re: MFM stations
I like this idea.

I'm actually going to do it, with some variation.

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Wed Oct 23, 2013 8:37 am
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Post Re: MFM stations
Nice , saves me having to setup mining slaves and then worry about them getting popped. Setup at start of uni and forget and watch the income roll in. Bit like those other things... Colonies lol


Wed Oct 23, 2013 9:14 am
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Post Re: MFM stations
Pretty cool.

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Wed Oct 23, 2013 4:37 pm
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Post Re: MFM stations
Blue Dwarf wrote:
I like this idea.

I'm actually going to do it, with some variation.


Those words make me ponder...
But i like the general concept going on here :)


Tue Oct 29, 2013 12:27 am
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