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Team: Traders
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Main: Murasame
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Joined: Wed Feb 09, 2011 8:32 am
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Post Suggestion: prolong the beta release
The client is highly unstable, me and shawn-mccal "TRIED" to do some dungeons while C1 was down and when we went into blue photon processing both our clients crashed and those chars became useless. He also had a ship go into a gal and crash and then used a diff char to explore it so he could get it out of there.

The towing thing that was in C2 before C1 I suppose crashes your client every time ya use it, or so I think.

Scrolling through my thatch of a few thousand items lags the client and just makes it stop responding for a few seconds every now and then (frequent).

PS: the camera is TOO close to the ship for my tastes, I cant catch anything from the action with the camera being so close or the ships/objects being too big.


Tue Aug 30, 2011 6:27 am
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Team: Red Faction
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Joined: Sun Jan 06, 2008 12:53 am
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Post Re: Suggestion: prolong the beta release
As for the camera being to big hit the minus key [ - ] a few times and it will zoom you out. At the moment there's only like 4 really consistent ways to kill your client I can think of that people do constantly(dying, scrolling in trade menu, etc...) blue photon is only aproblem because it hasn't been converted for C2. So really, there's just a couple things that need to be ironed out really quick before the launch.

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Tue Aug 30, 2011 10:07 am
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Team: Seele Piraten
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Joined: Tue Apr 05, 2005 7:27 pm
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Post Re: Suggestion: prolong the beta release
is there any way to set the camera to zoom with the mousewheel?

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Tue Aug 30, 2011 1:56 pm
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Joined: Tue Apr 27, 2010 5:15 pm
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Post Re: Suggestion: prolong the beta release
Have to manually set keys to the mouse in the \config\UserConfig.xml.

Example:
Code:
<button deviceType="MS" joystickId="0" buttonId="VALUE" alternateButtonId="0" action_id="24" action_name="ZOOM OUT" />


I have some free time so I can map out values now for user convenience!


Tue Aug 30, 2011 3:35 pm
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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 4 posts ] 


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