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Post Singularity Sphere + Upgrade
GO

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Wed Nov 02, 2011 3:34 pm
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Post Re: Singularity Sphere + Upgrade
the weather was nice today, a little cloudy, i kinda felt sleepy the whole day

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Wed Nov 02, 2011 4:57 pm
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Post Re: Singularity Sphere + Upgrade
SS+ is nice idea.
But i would like to see new T 21 freighter called Quantum Sphere, hull ~500-700 k, speed 25, 20% resistance to all damage tpyes, inbuilt mods: +25% shields, +25% energy recharge, 5 mil weight, Engine Maneuvering Thruster, Inbuilt tractor Quantum Harness.

Build cost ~50 bil.

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Thu Nov 03, 2011 7:07 am
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Post Re: Singularity Sphere + Upgrade
aeljuga wrote:
SS+ is nice idea.
But i would like to see new T 21 freighter called Quantum Sphere, hull ~500-700 k, speed 25, 20% resistance to all damage tpyes, inbuilt mods: +25% shields, +25% energy recharge, 5 mil weight, Engine Maneuvering Thruster, Inbuilt tractor Quantum Harness.

Build cost ~50 bil.


Something like that would make sense, but wouldn't the precedent be no equipped engine rather than a weak one?

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Thu Nov 03, 2011 8:55 am
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Post Re: Singularity Sphere + Upgrade
anilv wrote:
aeljuga wrote:
SS+ is nice idea.
But i would like to see new T 21 freighter called Quantum Sphere, hull ~500-700 k, speed 25, 20% resistance to all damage tpyes, inbuilt mods: +25% shields, +25% energy recharge, 5 mil weight, Engine Maneuvering Thruster, Inbuilt tractor Quantum Harness.

Build cost ~50 bil.


Something like that would make sense, but wouldn't the precedent be no equipped engine rather than a weak one?


I would like to like to see engine on that freighter but not at cost of hull.

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Thu Nov 03, 2011 3:39 pm
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Post Re: Singularity Sphere + Upgrade
aeljuga wrote:
anilv wrote:
aeljuga wrote:
SS+ is nice idea.
But i would like to see new T 21 freighter called Quantum Sphere, hull ~500-700 k, speed 25, 20% resistance to all damage tpyes, inbuilt mods: +25% shields, +25% energy recharge, 5 mil weight, Engine Maneuvering Thruster, Inbuilt tractor Quantum Harness.

Build cost ~50 bil.


Something like that would make sense, but wouldn't the precedent be no equipped engine rather than a weak one?


I would like to like to see engine on that freighter but not at cost of hull.


The purpose of maneuvering thrusters is for combat ships without engines to be able to turn so they can be effective. I see no reason why a building/moving ship should have it.

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andezrhode wrote:
goett wrote:
All oly ships look way to geometrically conservative for my tastes.

thats because most graphic designers are squares :mrgreen:

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Thu Nov 03, 2011 3:45 pm
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Post Re: Singularity Sphere + Upgrade
the purpose of maneuvering thrusters is the dev that made it didnt realize you could set the no engine tag >_>

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Thu Nov 03, 2011 10:22 pm
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Post Re: Singularity Sphere + Upgrade
SimonV2 wrote:
the purpose of maneuvering thrusters is the dev that made it didnt realize you could set the no engine tag >_>


That leads me to wonder how useless the BS and BT would be had the dev relized he could do that...

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Neba wrote:
BLACK PEOPLE DON'T GET RICE

andezrhode wrote:
goett wrote:
All oly ships look way to geometrically conservative for my tastes.

thats because most graphic designers are squares :mrgreen:

goett wrote:
Fired bullets taste like candy.


Thu Nov 03, 2011 10:31 pm
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Post Re: Singularity Sphere + Upgrade
shawn_mccall wrote:
SimonV2 wrote:
the purpose of maneuvering thrusters is the dev that made it didnt realize you could set the no engine tag >_>


That leads me to wonder how useless the BS and BT would be had the dev relized he could do that...

Something whit this dosent add up... could it maybe be so that they added it to BT for being able to use as combat slave and then to BS becouse they dident know the reason and wanted to keep them in line? :3


Thu Nov 03, 2011 11:15 pm
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Post Re: Singularity Sphere + Upgrade
I'm all for a T21 version of a SSphere, no + versions though, those are just cheesey.

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Fri Nov 04, 2011 1:40 am
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Post Re: Singularity Sphere + Upgrade
Stats:
Freighter
Tech: 21
Hull: 700,000
Max Speed: 25
Size: 100
Visibility: 100,000
Augmenters: 2
Built in Items: Quantum Harness
Protections:
20% to all dmg types
Improves: Shield +25%, Energy Recharge +25%
Weight: 5,000,000
Docking Speed: 10
SSS: tweak (reduces speed by 99%)

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Sat Nov 05, 2011 9:39 am
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Post Re: Singularity Sphere + Upgrade
aeljuga wrote:
Stats:
Freighter
  • Tech: 21
  • Hull: 700,000
  • Max Speed: 25
  • Size: 100
  • Visibility: 100,000
  • Augmenters: 2
  • Built in Items: Quantum Harness
  • Protections:
    20% to all dmg types
  • Improves: Shield +25%, Energy Recharge +25%
  • Weight: 5,000,000
  • Docking Speed: 10
  • SSS: tweak (reduces speed by 99%)


I like that part.

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Neba wrote:
BLACK PEOPLE DON'T GET RICE

andezrhode wrote:
goett wrote:
All oly ships look way to geometrically conservative for my tastes.

thats because most graphic designers are squares :mrgreen:

goett wrote:
Fired bullets taste like candy.


Sat Nov 05, 2011 10:17 am
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Post Re: Singularity Sphere + Upgrade
shawn_mccall wrote:
aeljuga wrote:
Stats:
Freighter
  • Tech: 21
  • Hull: 700,000
  • Max Speed: 25
  • Size: 100
  • Visibility: 100,000
  • Augmenters: 2
  • Built in Items: Quantum Harness
  • Protections:
    20% to all dmg types
  • Improves: Shield +25%, Energy Recharge +25%
  • Weight: 5,000,000
  • Docking Speed: 10
  • SSS: tweak (reduces speed by 99%)


I like that part.

Ditto. But, I'm hatin' on the price. 50b's too cheap.


Sat Nov 05, 2011 10:31 am
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Post Re: Singularity Sphere + Upgrade
~ soυn∂s ρяοmιsιng. mακε τhε ρяιςε ταg α bιτ hιghεя τhoυgh.


Sun Nov 06, 2011 6:04 pm
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Post Re: Singularity Sphere + Upgrade
The tweak would not work such as most -speed tweaks dont work. The tweak needs to have forced thrust or forced break and that ship doesnt have an engine, so the tweak would be useles, only option would be to tractor something.


Sun Nov 06, 2011 6:49 pm
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