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Team:
Rank: Peon Main: TranquilityX Level: 1796 Joined: Fri May 07, 2010 8:31 pm Posts: 238 |
I would like to request that the base[spacebase] is moved away from the drones as it is almost impossible for big ships to reach without getting demoralized by em. It is much closer this uni than it ever really has been.
_________________ TranquilityX | TranquilityY | TranquilityZ | ForsakenX | ForsakenY | ForsakenZ | DreamX | DreamY | DreamZ | EternalX | EternalY | EternalZ | AltX | AltY | AltZ | BlackX | BlackY | BlackZ | GodX | GodY | GodZ | |
Mon Nov 28, 2011 11:41 pm |
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Member
Team:
Rank: Peon Main: Dindu Nuffin Level: 3522 Joined: Mon Mar 14, 2011 4:44 pm Posts: 2156 Location: Californication |
It has always been this way! You just need to have skill and come at the base from an angle. or just do what everyone else does and aug a ship for stealth Then buy a tatch at the base and have someone bring you prom. While you tractor and scoop
- Paxx _________________ Death to Pirates! http://img850.imageshack.us/img850/2103/mutes.jpg |
Mon Nov 28, 2011 11:50 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
The only thing that's funky with Nihilite this uni is that the two wormholes are really close together.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Tue Nov 29, 2011 12:02 am |
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Member
Team:
Rank: Peon Main: Dindu Nuffin Level: 3522 Joined: Mon Mar 14, 2011 4:44 pm Posts: 2156 Location: Californication |
hmm, maybe its just an illusion since we can zoom out farther. - Paxx _________________ Death to Pirates! http://img850.imageshack.us/img850/2103/mutes.jpg |
Tue Nov 29, 2011 12:05 am |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Yeah, the placement of the base has not changed at all. How are people getting though there these days, btw?
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Tue Nov 29, 2011 1:50 am |
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Member
Team:
Rank: Main: Bonehead Level: 2447 Joined: Tue May 04, 2010 5:18 pm Posts: 737 |
No problem in my App Ward+
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Tue Nov 29, 2011 1:53 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
JeffL wrote: Yeah, the placement of the base has not changed at all. How are people getting though there these days, btw? All of my travel ships go at least 400 speed, which seems to be enough to blaze right through. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Tue Nov 29, 2011 2:11 am |
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Team:
Rank: Main: Radia Level: 1100 Joined: Wed Oct 10, 2007 6:04 pm Posts: 6410 Location: q3dm17 |
The velocity-challenged can use envelopments to tank the shots, iirc.
_________________ Jey123456 wrote: That will happen in a future closer than most futures. No Context. Idaten. bageese wrote: We've been against saying any solid dates until we know for sure when something is coming in. |
Tue Nov 29, 2011 8:27 am |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
Visorak wrote: The velocity-challenged can use envelopments to tank the shots, iirc. AI Nihilite drones have an ethereal tag applied to their weapons. Capping them removes the tag. The drones are still vulnerable to people using stealth AND speed to get in, or pure seer stealth(nothing else cuts it for pure stealth), or dying in your ship on the gate and getting back in and warping during the grace time. _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Tue Nov 29, 2011 3:07 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
I tried to get a month ago or so, and couldn't with either envelopments or ink bombs, which where the tried and true methods of yesteryear. I think it probably needs some tweaking. Maybe make the lasers non-ethereal, but put the drones up on little moons so they can shoot down on you.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Tue Nov 29, 2011 3:33 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
It's not hard to get in using the Wingship IV super special secondary. You just need to make sure you're inside the envelopment. I'd lobby against any tweaking of the system, honestly.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Tue Nov 29, 2011 6:30 pm |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
Maybe the Nihilites treat the real envelopment's as something they can shoot through? While SSS Envels are treated like the original unbugged ones.
_________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Tue Nov 29, 2011 10:27 pm |
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Team:
Rank: Main: Radia Level: 1100 Joined: Wed Oct 10, 2007 6:04 pm Posts: 6410 Location: q3dm17 |
Battlecruiser23 wrote: Maybe the Nihilites treat the real envelopment's as something they can shoot through? While SSS Envels are treated like the original unbugged ones. _________________ Jey123456 wrote: That will happen in a future closer than most futures. No Context. Idaten. bageese wrote: We've been against saying any solid dates until we know for sure when something is coming in. |
Tue Nov 29, 2011 11:54 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
I guess some server optimizations have made it harder to blaze in there. I couldn't do it at 534 speed in an izer.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Wed Nov 30, 2011 12:21 pm |
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Team:
Rank: Main: the speed of dark Level: 2833 Joined: Sun Nov 05, 2006 12:42 am Posts: 707 Location: University of Texas at Austin |
My travel ward goes 454 and I couldn't speed through :-/
I eventually got in by suiciding over the wormhole then warping as soon as I enter stasis. I cheated _________________ |
Thu Dec 01, 2011 11:27 pm |
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