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Impass Protection Suggestion http://forum.starsonata.com/viewtopic.php?f=104&t=50289 |
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Author: | Species 8472 [ Fri Feb 03, 2012 8:07 pm ] |
Post subject: | Re: Impass Protection Suggestion |
It would diffuse across the phospholipid bilayer through active transport which requires Adenosine Tri Phosphate as a source of energy. Therefore you would then recieve the item. Happy? JOKES I Love you. |
Author: | thebattler35 [ Fri Feb 03, 2012 10:45 pm ] |
Post subject: | Re: Impass Protection Suggestion |
DoWs posts make me pine for the days when landswimmer was our main troll. |
Author: | Battlecruiser23 [ Fri Feb 03, 2012 11:48 pm ] |
Post subject: | Re: Impass Protection Suggestion |
Use the name, but make new items. The Pax Legacy stuff was a good item. Low Fail(or no fail) diffusers that have rather low protection to most or all damage types. T0/T5/T10/T15/T20 versions, with minor stat boosts(resists or elect usage, or both) per level you get them at. Like, Pax...Legacy I, II, III, IV, and V. 10/12/14/17/20% resists to most(probably not mining, make gunners feel special) damage types with low-med elect usage(for a diffuser). But yeah, still call them "Impassable Protections". Because technically only the Endangered Species Gunner can bypass them! |
Author: | Species 8472 [ Sat Feb 04, 2012 7:22 am ] |
Post subject: | Re: Impass Protection Suggestion |
Or not since theres only 3 IP's in game of use |
Author: | Battlecruiser23 [ Sat Feb 04, 2012 11:44 am ] |
Post subject: | Re: Impass Protection Suggestion |
"Impassable Protection I" is in use? |
Author: | Species 8472 [ Sat Feb 04, 2012 12:54 pm ] |
Post subject: | Re: Impass Protection Suggestion |
No there are only 3 'VALID' non exploit obtained by the current owner's Impassable Protections within the game. |
Author: | anilv [ Sat Feb 04, 2012 1:10 pm ] |
Post subject: | Re: Impass Protection Suggestion |
I don't have much sympathy for this, sorry. |
Author: | Species 8472 [ Sat Feb 04, 2012 7:42 pm ] |
Post subject: | Re: Impass Protection Suggestion |
anilv wrote: I don't have much sympathy for this, sorry. Next time you buy something for 70b+ that then gets nerfed to a failrate resulting in it's loss I will laugh .. |
Author: | anilv [ Sat Feb 04, 2012 7:55 pm ] |
Post subject: | Re: Impass Protection Suggestion |
I had multiple opportunities to buy a number of items obtained through the exploit. If something seems to good to be true, it usually is. The Heph Machine is the exception to this rule, of course. |
Author: | Species 8472 [ Sat Feb 04, 2012 8:47 pm ] |
Post subject: | Re: Impass Protection Suggestion |
Yet that means this can happen to anyone. With the current unsafe trade system it is impossible to tell if something is not meant to be .. you don't have this problem on other games since there are no items on the game that have got there without the devmins of that game knowing. Basically saying that exploited items shouldn't have been created in the first place. |
Author: | Aurora Ex Machina [ Sat Feb 04, 2012 11:25 pm ] |
Post subject: | Re: Impass Protection Suggestion |
Species 8472 wrote: Yet that means this can happen to anyone. With the current unsafe trade system it is impossible to tell if something is not meant to be .. you don't have this problem on other games since there are no items on the game that have got there without the devmins of that game knowing. Basically saying that exploited items shouldn't have been created in the first place. I can think of numerous items that exist in other MMO's that have been exploited for. The fact of the matter is that in other games you get banned + item is deleted without any discussion at all, just for possessing one. Likewise, suggesting that they shouldn't have existed in the first place shows that you don't understand the measures required to off-set primitive AI coding (this goes for all games). /Discussion over. |
Author: | Cygnus [ Sun Feb 05, 2012 3:02 am ] |
Post subject: | Re: Impass Protection Suggestion |
If the discussion is really over, the best course of action would be to lock the topic. To not do so only invites discussion. |
Author: | Species 8472 [ Sun Feb 05, 2012 7:03 am ] |
Post subject: | Re: Impass Protection Suggestion |
Aurora Ex Machina wrote: Species 8472 wrote: Yet that means this can happen to anyone. With the current unsafe trade system it is impossible to tell if something is not meant to be .. you don't have this problem on other games since there are no items on the game that have got there without the devmins of that game knowing. Basically saying that exploited items shouldn't have been created in the first place. I can think of numerous items that exist in other MMO's that have been exploited for. The fact of the matter is that in other games you get banned + item is deleted without any discussion at all, just for possessing one. Likewise, suggesting that they shouldn't have existed in the first place shows that you don't understand the measures required to off-set primitive AI coding (this goes for all games). /Discussion over. Would you not want to be different than those MMO's and sort the problem out propperly? This is simply an unacceptable change / 'fix' to the issue. I shall be emailing Jeff directly with regards to this soon. |
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