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Rank: Operator Main: franke456 Level: 4121 Joined: Sat Mar 13, 2010 8:21 am Posts: 117 |
Its all in the title I was personaly thinking the instnced minins in the UZ seeing as you dont have to battle over them any more which I was they were give lockouts in the first place
_________________ We aren't paid to innovate. We aren't paid to do things the easy way. We aren't paid to do things the smart way. We are SS. We do things Jeff's way. |
Sun Apr 01, 2012 7:36 pm |
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Team:
Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia |
Instances prevent massive numbers of people doing a run causing overkill.
_________________ Blue Dwarf wrote: Statistically, they haven't changed. Except for the beef I gave. |
Sun Apr 01, 2012 11:54 pm |
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Team:
Rank: Main: Thermal Level: 5942 Joined: Sat Jan 16, 2010 2:23 pm Posts: 699 |
franke456 wrote: Its all in the title I was personaly thinking the instnced minins in the UZ seeing as you dont have to battle over them any more which I was they were give lockouts in the first place If you remove the instance, then it means people can warp in, kill the mini uber and get loot, warp out, create a new instance, warp in and kill the mini uber again. And continue like that for a long time. So that might be a slight issue. |
Mon Apr 02, 2012 12:20 am |
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Member
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Rank: Peon Main: Dindu Nuffin Level: 3522 Joined: Mon Mar 14, 2011 4:44 pm Posts: 2156 Location: Californication |
seanla4350 wrote: If you remove the instance, then it means people can warp in, kill the mini uber and get loot, warp out, create a new instance, warp in and kill the mini uber again. And continue like that for a long time. So that might be a slight issue. omg i would do that with mini lion over and over again, i jizz just thinking about it! _________________ Death to Pirates! http://img850.imageshack.us/img850/2103/mutes.jpg |
Mon Apr 02, 2012 12:28 am |
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Team:
Rank: Operator Main: franke456 Level: 4121 Joined: Sat Mar 13, 2010 8:21 am Posts: 117 |
seanla4350 wrote: franke456 wrote: Its all in the title I was personaly thinking the instnced minins in the UZ seeing as you dont have to battle over them any more which I was they were give lockouts in the first place If you remove the instance, then it means people can warp in, kill the mini uber and get loot, warp out, create a new instance, warp in and kill the mini uber again. And continue like that for a long time. So that might be a slight issue. Thermal i'll be honest you missed it here. I'm saying keep the instance lose the lockout. _________________ We aren't paid to innovate. We aren't paid to do things the easy way. We aren't paid to do things the smart way. We are SS. We do things Jeff's way. |
Mon Apr 02, 2012 2:37 am |
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Team:
Rank: Main: Thermal Level: 5942 Joined: Sat Jan 16, 2010 2:23 pm Posts: 699 |
I am not sure if it is possible to code that based on how instances are coded right now. And why would you remove the lockout if you need to put a force-lock on the instance.
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Mon Apr 02, 2012 2:46 am |
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Team:
Rank: Operator Main: franke456 Level: 4121 Joined: Sat Mar 13, 2010 8:21 am Posts: 117 |
Because as far as I know the lockout forces you out of said gal which shouldn't need to happen seeing as it was instanced cause it was being camped out so much. So if you have an instance why do you need a lockout?
_________________ We aren't paid to innovate. We aren't paid to do things the easy way. We aren't paid to do things the smart way. We are SS. We do things Jeff's way. |
Mon Apr 02, 2012 3:01 am |
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Team:
Rank: Main: Thermal Level: 5942 Joined: Sat Jan 16, 2010 2:23 pm Posts: 699 |
Because you can instantly leave and create a new instance through the /squadcreate command.
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Mon Apr 02, 2012 3:15 am |
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Team:
Rank: Operator Main: franke456 Level: 4121 Joined: Sat Mar 13, 2010 8:21 am Posts: 117 |
Ok there is that but the idea is open to suggestion hence the fact its here
_________________ We aren't paid to innovate. We aren't paid to do things the easy way. We aren't paid to do things the smart way. We are SS. We do things Jeff's way. |
Mon Apr 02, 2012 3:25 am |
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Content Dev
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Rank: Director Main: Blue Dwarf Level: 2067 Joined: Fri Apr 29, 2011 5:39 pm Posts: 3336 |
No, for the reasons Thermal stated. The lockout is to prevent farming, and as such we won't be doing this.
_________________ "What you mean you killed him cha cha cha?!" Support |
Mon Apr 02, 2012 4:01 am |
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