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Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
It doesn't return much for newer players either.
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Wed Apr 25, 2012 11:17 am |
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Team:
Rank: Officer Main: TheShaftofDiscipline Level: 3180 Joined: Mon Aug 09, 2010 1:28 pm Posts: 1186 |
There should be more tier 1 exhaustive builds in game. They force players to develop operative strategies that make the building aspect of the game interesting.
Please do not change the CALR, it is fine as it is. _________________ All your base are belong to us. (They set us up the bomb!) |
Fri Apr 27, 2012 11:31 am |
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Main: Sceadu
Level: 1913 Joined: Fri Jun 06, 2008 11:38 pm Posts: 1381 |
Yeah it's fine on its own, the problem is that it's all alone amongst a sea of other builds. Give us more reasons to get epic networks set up.
_________________ http://www.fanfiction.net/u/1408128/Demiser_of_D landswimmer wrote: ALL HAIL CYG THE MESSIAH! |
Fri Apr 27, 2012 7:54 pm |
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Team:
Rank: Officer Main: Muffasa Level: 7649 Joined: Mon Jan 16, 2006 11:09 am Posts: 507 |
aww... capital laser researches... the good old times
during many many unis i made many many bps... and even more lasers... profit! _________________ wiki is the father, wiki is the mother |
Thu May 03, 2012 1:04 am |
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Dev Team
Main: SuperCow
Level: 25 Joined: Wed Jul 07, 2010 3:00 pm Posts: 357 |
I think having some constructions in the game that mandate a team effort to complete is a good thing and we should have more of them, not make less.
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Mon May 07, 2012 10:58 am |
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