Star Sonata
http://forum.starsonata.com/

1 new focus 2 new classes
http://forum.starsonata.com/viewtopic.php?f=104&t=54112
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Author:  Xonok2 [ Thu Jan 24, 2013 12:14 pm ]
Post subject:  Re: 1 new focus 2 new classes

treygrey1 wrote:
It would be cool to see these classes' DPS based on the use of jux weapons. You fire, teleport, fire again, and watch the target explode.

Don't listen to me though. I've never gotten those weapons to work.

Back when I didn't know what they are I accidentally blew up my base.
Those things are... interesting.

Author:  landswimmer [ Thu Jan 24, 2013 10:46 pm ]
Post subject:  Re: 1 new focus 2 new classes

treygrey1 wrote:
It would be cool to see these classes' DPS based on the use of jux weapons. You fire, teleport, fire again, and watch the target explode.

Don't listen to me though. I've never gotten those weapons to work.


you mean like a boost to jux weapons? or classlocked jux weapons?

i cant remember if they're even ingame anymore.. but they would definetly give the class an offensive capability against hardened targets.

i'd support this being added, though its up to the admins whether they do it or not.

another potential DPS capability is timed AOE mines. the player fires a projectile which travels at 10-50 speed for 5 seconds, then explodes doing damage (mining, most likely) to everything within a certain radius.

Author:  EnIgMaTiC [ Sat Dec 07, 2013 5:42 am ]
Post subject:  Re: 1 new focus 2 new classes

read all commments, like the ideas of new classes, hate the idea of it being an item but... the current skills suggested sound like they would go better in the current recon class. micro warping for seer & multi splitting for SD. this would probably make those 2 classes more fun to play also. since SD really isnt a DPS class perse, having half powered "mirrors" of self for "blank" time frame would actually be fitting as well.

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