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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
* Added graviton disruption and ship resist effects
* Fixed the ambient light in galaxies * Added easier selection of RTS objects with double and triple-clicks to select all of type and everything *Added more info to the XP widget, including level, name of level, and XP left until the next level * Bug fixes relating to the charging and weapons * Improved nebula's * Added /autotractor toggle * Drones now get the stat bonuses from the ship that deployed them, not the ship their owner is currently piloting (so when an Engineer gets killed, his drones won't lose drone op bonuses) _________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Sat May 28, 2011 12:27 am |
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Main: Gamepro07
Level: 2040 Joined: Fri May 16, 2008 8:03 pm Posts: 774 |
Is there any easy way to actually target a slave? At the moment I have to click on another ship in the galaxy, then scroll through all ships until I get to my slaves. I cant seem to find any other way...
_________________ Time flies when you're throwing clocks. |
Sun May 29, 2011 12:14 am |
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Team:
Rank: Main: Chemo Level: 3621 Joined: Wed Dec 09, 2009 10:23 am Posts: 1341 |
This is my biggest problem with slaves right now, you cannot manually target your own slaves unless you cycle through all the ships manually til it's selected above.
_________________ Never™ |
Sun May 29, 2011 2:05 am |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
shift+click your slave (or drone or base) either in the main view or his mini-icon.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Sun May 29, 2011 2:46 am |
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Team:
Rank: Main: Chemo Level: 3621 Joined: Wed Dec 09, 2009 10:23 am Posts: 1341 |
JeffL wrote: shift+click your slave (or drone or base) either in the main view or his mini-icon. That's not exactly the most obvious way to select your slaves though. Considering how long I've been playing and others, how is a new person supposed to just "get it" . _________________ Never™ |
Mon May 30, 2011 3:39 am |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
Imo, the WHOLE tutorial system needs to be redone. All the "hard" work that went into Preload...not good enough. A game can be both brutal(EVE), yet still have a wonderful tutorial that if done by the player, gives plenty of info and lets him/her get through his first few days without ragequiting.
You'd need to have this done for every "Basic" thing in SS, as well as for "Advanced" things. Expert stuff, like navigating through Boss DG's and hardcore missioning, thats left for the player and his corp to firgure out. But anything pertaining how to work and use the UI, should be learned within the first Preload GALAXY, and BEFORE everything else. _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Mon May 30, 2011 6:51 am |
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Team:
Rank: Main: L0L Level: 1061 Joined: Thu Sep 23, 2010 5:42 pm Posts: 1819 Location: Somewhere in your house. Winning. |
Interactive GUI tutorial, then?
_________________ newman233 wrote: Lolwut? wrote: Bad kanga. You need a spanking. Kinky? Lets not go there... I'm willing to go there blacker2359 wrote: First thought: L0L playing C2? HOLY SHIT IT CAME OUT?!? 10 second later: I'm gonna kill L0L. |
Mon May 30, 2011 11:16 am |
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Team:
Rank: Main: Copernicus Level: 895 Joined: Thu Jan 01, 2009 5:06 pm Posts: 2138 Location: Spam, Can, Low Earth Orbit |
I don't suppose current testers could get a temporary 6th character slot perchance? I wouldn't mind having a fresh one to run around the preload and Nexus with and see what it's like from a newbie's perspective.
_________________ P2P (Offline): Copernicus/Tycho/Kepler/Starlight Squadron/Starlight Droners Inc. F2P: Colonel Mustang/Riza Hawkeye/Jean Havoc/Heymans Breda/Kain Fuery |
Mon May 30, 2011 1:03 pm |
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Main: Gamepro07
Level: 2040 Joined: Fri May 16, 2008 8:03 pm Posts: 774 |
Yeah its about the same as C1... but from what I can tell The Nexus isnt finished, and it needs graphics for some stuff. Needs nebulas to show off the game.
_________________ Time flies when you're throwing clocks. |
Mon May 30, 2011 1:59 pm |
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Dev Team
Main: Xipe Totec
Level: 2 Joined: Sat Aug 29, 2009 11:10 am Posts: 400 |
nexus and tutorials are being taken care of
_________________ "You have graciously arrived, you have known pain, you have known weariness, now come on earth, take your rest, enter into your palace, rest your limbs; may our lords come on earth." |
Mon May 30, 2011 4:42 pm |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
Feathers wrote: nexus and tutorials are being taken care of Could you add this build, whenever it's done, to be accessed by most of the playerbase before c2 finishes? I think you'll find that a person thats from SP(picking on them) for years with 30 fully built up over level 2500 characters is going to know less about being a Newb than someone who just walked out of Nexus as a level 5 Helga two days ago. _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Mon May 30, 2011 11:18 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Caelestis and I are working on a significant revamp of the Nexus, including a choice of starting faction at the beginning, so a new player can choose between Earthforce Cadet and Volcom Pirate. When the Nexus revamp is more or less done, then we're going to look at what we need to change in the tutorial.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Mon May 30, 2011 11:58 pm |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
JeffL wrote: Volcom Pirate. Unless you are thinking of seriously increasing pirate-based pve content all across the board, I think that would be a bad idea. I'll send you a you a detail on what should happen if you add that. _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Tue May 31, 2011 12:05 am |
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Team:
Rank: Main: Chemo Level: 3621 Joined: Wed Dec 09, 2009 10:23 am Posts: 1341 |
Battlecruiser23 wrote: JeffL wrote: Volcom Pirate. Unless you are thinking of seriously increasing pirate-based pve content all across the board, I think that would be a bad idea. I'll send you a you a detail on what should happen if you add that. Of course you will, you *always* have an overally extensive and complicated solution to everything even when it's unwelcomed or unneeded. _________________ Never™ |
Tue May 31, 2011 4:48 am |
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Moderator
Team:
Rank: Director Main: Calypso Level: 1800 Joined: Sat Apr 17, 2004 7:00 pm Posts: 757 Location: Scranton, PA, USA, Earth, Sol, Orion Spur, Milky Way, Local Group, Universe, Multiverse |
Battlecruiser23 wrote: JeffL wrote: Volcom Pirate. Unless you are thinking of seriously increasing pirate-based pve content all across the board, I think that would be a bad idea. I'll send you a you a detail on what should happen if you add that. I've already talked to Jeff about this very thing and I have plans on getting some more of it done after I finish Nexus and some of the other big content chunks we need for C2. I've also added new mission features and ways to remind players when they have more stuff to do. I really want to finish up pirate content like Gallow's Cove (parallel to the Enforcer Chain that's only halfway finished), Tortuga Black Market, Smuggling missions, all of the other pirate-y stuff Atlum and I had worked out but never quite got to, etc. Btw, the Volcom Pirate half of the Nexus is pretty damn impressive. You do some shady stuff Calypso _________________ "My name isn't Slick. It's Zoidberg! John f***ing Zoidberg!" Some people want to love their god. Others want to "love" their god. Mmmmm.... adum..... << OMG It's my head in a jar!!! |
Tue May 31, 2011 6:48 am |
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