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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
* Improved the background look of the galaxies, made it so on low setting, it doesn't display the new background clouds in order to improve performance
* Added new backgrounds for DG's and Juxta gals * Fixed the mini-icons and the icons in the top bar * Fixed bug with trying to undock with overflowing inventory * Fixed the screwyness of the tractor beam when you scoop something that you're tractoring * Oriented and centered userbases properly so their space elevators are connected to their planet * Showdamage text will now display also for the last (killing) hit * Fixed a bug with docking from too far away * Fixed a bug where once you were killed, right-click to AP wasn't working * Added detailed tooltip on your mini-icons showing energy, eps, shields, sps, cargo, etc * If you have an open inventory window for your slave, it now updates properly when he docks so you can easily sell stuff, change equipment, and reenable the controlbot to get him to undock again * Connected all the checkbox options in the options dialog for the various showdamage, showdronedamage, etc to the server, so you can now control them from there rather than having to type those slash commands * Added the appropriate item icon for drag and drop operations so you can see what you are dragging * Hitting escape while the base dialog is focused will now undock you * Added functionality to the team control dialog * New hotkeys: I for inventory, M for mission, and F6-F12 for the things along the bottom right of the bottom bar. * Log in by hitting enter from the account dialog if you've just typed in your name or the server name _________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Wed Jun 22, 2011 6:42 pm |
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Main: Gamepro07
Level: 2040 Joined: Fri May 16, 2008 8:03 pm Posts: 774 |
<3
_________________ Time flies when you're throwing clocks. |
Wed Jun 22, 2011 11:22 pm |
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Main: ThisIsKalrizian
Level: 0 Joined: Thu Sep 16, 2010 10:15 pm Posts: 1662 Location: Sumner Washington |
JeffL wrote: * Showdamage text will now display also for the last (killing) hit does it show above the target like in other games if so, <3 _________________ |
Wed Jun 22, 2011 11:40 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Display options and some /showdamage
You do not have the required permissions to view the files attached to this post. _________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Thu Jun 23, 2011 12:02 am |
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Main: ThisIsKalrizian
Level: 0 Joined: Thu Sep 16, 2010 10:15 pm Posts: 1662 Location: Sumner Washington |
I just fell in love with you jeff
I cant afford a carriage or a ring for marriage but youd look sweet upon a seat of a bicycle made for two _________________ |
Thu Jun 23, 2011 12:04 am |
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Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
Can we have an option for /showdamage to only show the numbers above the ship and not spam event?
_________________ Lemon/Meo |
Thu Jun 23, 2011 12:38 am |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Yeah, that's what I originally wanted. We'll probably end up making the checkboxes control the pop up numbers and then leave the slash commands for controlling event text, but they need to be split apart into separate toggles.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Thu Jun 23, 2011 12:46 am |
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