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Post Nexus Testing
I need people (I don't care what level you are) to start running the Nexus chains for me to locate missions that can't be completed, spelling errors, bugs, suggestions, etc. You can pick up the Volcom side in Volcom Testing Grounds and the Cadet side at Earthforce Outpost. Right now both chains should take the player up to Deep Space.

I already know that wintext for missions isn't showing up right too, so you don't have to report that!

Calypso

TLDR? Test Nexus, tell me bugs. Thanks.

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Thu Aug 11, 2011 9:50 pm
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Post Re: Nexus Testing
I finished the kill mk.2 drones mission and no new mission appeared.

The Ahab mission says kill six rats, but requires you to kill five.

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JeffL wrote:
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Fuck you, Cygnus.


Sun Aug 14, 2011 11:23 pm
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Post Re: Nexus Testing
Give me access and I will b e your testing bitch :lol:

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Mon Aug 15, 2011 12:08 am
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Post Re: Nexus Testing
blacker2359 wrote:
Give me access and I will b e your testing bitch :lol:

Ditto.

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Mon Aug 15, 2011 12:50 am
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Post Re: Nexus Testing
blacker2359 wrote:
Give me access and I will be your testing buddy.

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Mon Aug 15, 2011 1:14 am
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Post Re: Nexus Testing
Demiser of D wrote:
I finished the kill mk.2 drones mission and no new mission appeared.


Did you start from a level 0 character? If so, it's a mission XP issue that I need to fix.

Demiser of D wrote:
The Ahab mission says kill six rats, but requires you to kill five.


Fixed.

Calypso

_________________
"My name isn't Slick. It's Zoidberg! John f***ing Zoidberg!"
Some people want to love their god. Others want to "love" their god. Mmmmm.... adum.....
<< OMG It's my head in a jar!!!


Mon Aug 15, 2011 9:08 am
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Post Re: Nexus Testing
I started it from my level 2300 character, actually. I dont have a key for any characters but my main, so the minimum level i could use would be ~300ish, anyhow.

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JeffL wrote:
That's it. I quit!


Battlecruiser23 wrote:
Fuck you, Cygnus.


Mon Aug 15, 2011 9:39 am
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Post Re: Nexus Testing
Ok, I figured out what it was. There was a skill requirement on the mission that wouldn't let anyone above a certain weaponry level accept it (not too sure why and I don't remember doing it but I wouldn't have caught it, I do all my testing from level 0 chars).

Bug squashed! Thanks :)

Calypso

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"My name isn't Slick. It's Zoidberg! John f***ing Zoidberg!"
Some people want to love their god. Others want to "love" their god. Mmmmm.... adum.....
<< OMG It's my head in a jar!!!


Mon Aug 15, 2011 10:03 am
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Post Re: Nexus Testing
Is there any chance I could either be given a second C2 key, or have one of my chars reset to level zero in C2, so i can play through at the level it's meant to be played at?

EDIT: Reset on my Cygnus account, of course. Just one. Careful, Careful!

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JeffL wrote:
That's it. I quit!


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Fuck you, Cygnus.


Mon Aug 15, 2011 10:10 am
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Post Re: Nexus Testing
I want a C2 key. :cry:


Mon Aug 15, 2011 1:00 pm
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Post Re: Nexus Testing
Well, i can't test any further until the bugfix has been patched. Might try again in a few days.

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JeffL wrote:
That's it. I quit!


Battlecruiser23 wrote:
Fuck you, Cygnus.


Mon Aug 15, 2011 4:25 pm
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Post Re: Nexus Testing
Possibly the wormholes out of Volcom Testing Grounds (and same with the Cadet side) should require level 1 to jump through in order to make sure new players don't get lost?

I think there's maybe still too much fighting in Volcom Testing Grounds among the AI's.

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Mon Aug 22, 2011 1:24 pm
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Post Re: Nexus Testing
Hmmm, I thought I turned the infighting in there entirely off. I'll look at it again.

Also, keeping them there until they're asked to go out -- that's a really good idea -- so it's done.

Calypso

_________________
"My name isn't Slick. It's Zoidberg! John f***ing Zoidberg!"
Some people want to love their god. Others want to "love" their god. Mmmmm.... adum.....
<< OMG It's my head in a jar!!!


Mon Aug 22, 2011 2:05 pm
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Post Re: Nexus Testing
Should we maybe give one of the AI types in Volcom Testing grounds a scoop so they can scoop up stuff to clear out some of the clutter?

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Tue Aug 23, 2011 3:20 am
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Post Re: Nexus Testing
That's not a bad idea -- it could help the loot problem infighting Volcom cause. Although, in the long run it's probably better to fix the issue behind the reason the fight. Maybe level 0 mobs should be considered level 1 when it comes to fractional attack multipliers?

Calypso

_________________
"My name isn't Slick. It's Zoidberg! John f***ing Zoidberg!"
Some people want to love their god. Others want to "love" their god. Mmmmm.... adum.....
<< OMG It's my head in a jar!!!


Tue Aug 23, 2011 12:19 pm
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