Board Index | Search | Profile |
Page 4 of 5 |
[ 68 posts ] | Go to page Previous 1, 2, 3, 4, 5 Next |
Print view | Previous topic | Next topic |
Author | Message |
---|---|
Team:
Rank: Director Main: Journeyman Level: 2413 Joined: Wed Aug 16, 2006 10:25 pm Posts: 111 Location: Bristol, UK |
Im trying to do the 'Whiskey Outpost!' mission to destroy 4 Cadet Defenders and a Cadet Commander in Whiskey Outpost, but when I warp in I get attacked by all of the volcom ships in the galaxy, I was under the impression they were supposed to be allied.
_________________ StinkinWeasles Inc. 'We Steal In Ways You Have Never Even Heard Of' |
Sat Sep 10, 2011 11:53 pm |
|
Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Whiskey Outpost is pretty awesome, but I think the AI ships in there still do too much damage. They should maybe do 1/2 to 1/4 what they currently do, because when a pack of Volcom spawn on you, it's over in 2 seconds.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Sun Sep 11, 2011 2:00 am |
|
Member
Team:
Rank: Main: Kyp Level: 3482 Joined: Mon Oct 25, 2004 8:49 pm Posts: 1172 Location: my desk |
Mission Vorian's Plan has a mistake, says $galction in the description... instead of the name of the galaxy you're supposed to go to, presumably paxius.
_________________ Pies are yummy. Last edited by Zekk on Sun Sep 11, 2011 11:40 am, edited 1 time in total. |
Sun Sep 11, 2011 10:44 am |
|
Team:
Rank: Soldier Main: Deano!! Level: 5057 Joined: Fri Oct 26, 2007 9:41 pm Posts: 799 |
There's $endstation on the mission where you have to deliver the disk to cadet academy
_________________ |
Sun Sep 11, 2011 11:34 am |
|
Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
biggee531 wrote: - The mission "Flylet Master" (right after "Flylet Test") says "Travel to Burning Bridges (off of Burning Bridges)..." Should read "Travel to Burning Bridges (off of Black Powder)..." _________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Sun Sep 11, 2011 11:39 am |
|
Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
I'm not sure I understand the mission "Galactic Patrol II". It has you explore The Nexus, Rogue's Rendezvous, and Volcom Testing grounds, but neither of the last two gals are off Nexus, so you don't know where they are. Should probably change one of those to Volcom Outpost or add it. Also, I don't see any ambushes there for that mission, maybe we should add one?
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Sun Sep 11, 2011 3:14 pm |
|
Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
I gave Rattie Moe more shields, because people seem to kill him really fast now with their super-items.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Sun Sep 11, 2011 3:42 pm |
|
Main: Fragmaster2
Level: 379 Joined: Thu Aug 11, 2005 11:10 am Posts: 27 |
The Journeyman wrote: Im trying to do the 'Whiskey Outpost!' mission to destroy 4 Cadet Defenders and a Cadet Commander in Whiskey Outpost, but when I warp in I get attacked by all of the volcom ships in the galaxy, I was under the impression they were supposed to be allied. This is even worse on the EF side - there are around 10 volcoms (maybe 11) and the cadets spawn one at a time - the result is any EF player trying to play the mission gets annihilated within a matter of seconds, because as soon as the cadets spawn they are wiped out by the volcoms. As soon as you go in, there are no cadets there to spread the fire and help, and 10 volcoms all swarm you and can easily drop 4k shields in a matter of seconds. |
Sun Sep 11, 2011 3:46 pm |
|
Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
I noticed that whichever side you choose gives you a skill corresponding to that side, Earthforce or Pirate. Is there a way you can code no-threat and no-xp (tied to your faction skill, EF or Pirate) for killing your faction inside the nexus? Would alleviate a lot of the aggro issues i think.
_________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Sun Sep 11, 2011 3:51 pm |
|
Team:
Rank: Peon Main: ShadowPrince Level: 1159 Joined: Wed Jul 15, 2009 11:03 pm Posts: 8 |
the Vorian the Rogue mission to kill him has some bugs in the Galaxy he is in. The background is higher than the ship is so when turning the background covers have your ship. Also there needs to be someway to notice he has warped because it looks as if he just disappears off the map and you can not find him at all unless someone has told you that he warps into different galaxies even if he is 10k away from the portal.
Also Paxius has a Dark Sun bug that if your 2k or closer to the Dark sun you always click on it no matter where you click except for the floaties. |
Tue Sep 13, 2011 1:54 pm |
|
Team:
Rank: Main: Gunslinger Myrtok Level: 2640 Joined: Sun Jan 13, 2008 3:43 am Posts: 1965 |
(Copied from another forum where it appears to have gotten lost )
I started the mini bana mission to kill the drone and the boss. It's in progress in my mission list. There is no mission symbol above the mini bana gal's wormhole though, and the drone and boss don't spawn. I'm only assuming the mission still takes place in that mini bana gal off of Paxinimus like it did in C1 since the mission description is still printing the variable for the galaxy. _________________ pip8786 wrote: Dorin Nube... you win the best post on the forums ever award. Well done. HAL wrote: You are greedy and ignorant, you can't have everything in life for free. |
Tue Sep 13, 2011 9:33 pm |
|
Team:
Rank: Peon Main: ShadowPrince Level: 1159 Joined: Wed Jul 15, 2009 11:03 pm Posts: 8 |
The mini bana mission worked for me. Everything was exactly like it should have been. The Urqi boss ship in there respawns fast tho which makes it tough to kill the drone at that level lol.
|
Wed Sep 14, 2011 1:02 am |
|
Team:
Rank: Main: Gunslinger Myrtok Level: 2640 Joined: Sun Jan 13, 2008 3:43 am Posts: 1965 |
I can see a big kasa drone in there, but it's like a background decoration. I can't select it, and there's no mission symbol with it. Same with the juju ship (or whatever it is- I hate trying to remember Urqka spellings). I can see the big ship, and I can kill it, but it has no mission symbol and I get no credit.
_________________ pip8786 wrote: Dorin Nube... you win the best post on the forums ever award. Well done. HAL wrote: You are greedy and ignorant, you can't have everything in life for free. |
Wed Sep 14, 2011 1:34 am |
|
Moderator
Team:
Rank: Director Main: Calypso Level: 1800 Joined: Sat Apr 17, 2004 7:00 pm Posts: 757 Location: Scranton, PA, USA, Earth, Sol, Orion Spur, Milky Way, Local Group, Universe, Multiverse |
ShadowKing wrote: the Vorian the Rogue mission to kill him has some bugs in the Galaxy he is in. The background is higher than the ship is so when turning the background covers have your ship. Also there needs to be someway to notice he has warped because it looks as if he just disappears off the map and you can not find him at all unless someone has told you that he warps into different galaxies even if he is 10k away from the portal. Also Paxius has a Dark Sun bug that if your 2k or closer to the Dark sun you always click on it no matter where you click except for the floaties. Event and Galaxy chat both tell you that he warps away. Maybe I need to make it even more apparent? Also, I fixed the sun bug in Paxius. It's just not live yet. Calypso _________________ "My name isn't Slick. It's Zoidberg! John f***ing Zoidberg!" Some people want to love their god. Others want to "love" their god. Mmmmm.... adum..... << OMG It's my head in a jar!!! |
Wed Sep 14, 2011 10:53 am |
|
Team:
Rank: Main: Nurokourri Level: 5049 Joined: Sat Aug 21, 2004 6:48 pm Posts: 1056 |
Calypso wrote: Event and Galaxy chat both tell you that he warps away. Maybe I need to make it even more apparent? Is there any way to give it some particle effect that makes it seem like it's warping? _________________ Fucking loot... |
Wed Sep 14, 2011 11:06 am |
|
Page 4 of 5 |
[ 68 posts ] | Go to page Previous 1, 2, 3, 4, 5 Next |
All times are UTC - 5 hours |
Who is online |
Users browsing this forum: No registered users and 121 guests |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum |