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Team: Eminence Front
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Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1
Post My Feedback Topic
Pax ships dont glow different colors in c2.
Dark Suns really, really hurt. More than red giants.
The nexus levels (0-20) seem a lot more difficult than out in the actual universe. Not just leveling, but even playing.
The universe map doesn't show you the info of the galaxy you selected, only your current galaxy. It doesn't show DFs for either of them.
The UI lags about a second or two behind mouse commands.
The lighting seems a little... TF2ish. It's not very realistic, but it looks good.
Graphically, Bases suck.

More as I play.

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Star Sonata is not ready for a release on Steam. See this topic for what we think should be done about it.
viewtopic.php?f=107&t=59132


Last edited by thecrazygamemaster on Fri Oct 28, 2011 10:08 am, edited 1 time in total.

Thu Oct 27, 2011 3:07 pm
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Post Re: Bring back the glow!/Ouch! Blue Suns
They aren't actually dark suns. Dark suns look more like hollow spheres with a somewhat water-like texture. However, The 'A-class' blue suns are just really, really hot. Red giants wouldn't do as much damage as one of those in reality...

Oh wait, Why is realism suddenly important? :|

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Jey123456 wrote: That will happen in a future closer than most futures.
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Thu Oct 27, 2011 4:03 pm
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Post Re: Bring back the glow!/Ouch! Blue Suns
Visorak wrote:
They aren't actually dark suns. Dark suns look more like hollow spheres with a somewhat water-like texture. However, The 'A-class' blue suns are just really, really hot. Red giants wouldn't do as much damage as one of those in reality...

Oh wait, Why is realism suddenly important? :|

realism sucks!

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JeffL wrote:
because we can and it looks really cool

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Runescape, Allows you to change your name every 30 days.


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Fri Oct 28, 2011 1:53 am
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Post Re: My Feedback Topic
thecrazygamemaster wrote:
The UI lags about a second or two behind mouse commands.


Oi!

I thought it was my end to have lag. Grrr.....

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Salt Assault drew this conclusion from the latest devblog.
[img]http://oi62.tinypic.com/33208ex.jpg[/img]


Fri Oct 28, 2011 5:28 pm
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Post Re: Bring back the glow!/Ouch! Blue Suns
playerboy345 wrote:
realism sucks!

Death to realism!

eXistenZ, any1?

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Sat Oct 29, 2011 6:11 am
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Post Re: My Feedback Topic
I haven't seen any UI lags, myself. Is it everything, or just some specific things that are lagging.

Also, Jey is working on getting the new userbase graphics in right now.

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For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata.


Thu Nov 03, 2011 6:53 pm
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Post Re: My Feedback Topic
It might be the massive change in memory usage. I know for a fact it doesn't lag...at all, on c1. 60fps.

But I'm lucky to get 15fps on Beta.

-UI lags 2 seconds behind(hotkeys, inventory, character buttons, etc)
-Keys lag 3-5 second behind. I press D key to turn, it turns after 3 seconds and I face 180 degree direction change. This is with a Coal Furnace. Impossible for me to chase anything down, and escape is impossible for anything that uses energy damage with 20%+ crit chance(Space Rats).

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Salt Assault drew this conclusion from the latest devblog.
[img]http://oi62.tinypic.com/33208ex.jpg[/img]


Thu Nov 03, 2011 7:01 pm
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Post Re: My Feedback Topic
how much memory does your system have available ? Tried the low quality texture option ? if your problem is memory related, that should fix it.

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Thu Nov 03, 2011 8:24 pm
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Post Re: My Feedback Topic
Jey123456 wrote:
how much memory does your system have available ? Tried the low quality texture option ? if your problem is memory related, that should fix it.

8 gigs of ddr3 1866mhz RAM. Trust me. Not a memory issue. I have everything Church does save the movement lag. No detail level changes this issue.

MULTICOLOR PAX GLOWS. FIXEH.

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Star Sonata is not ready for a release on Steam. See this topic for what we think should be done about it.
viewtopic.php?f=107&t=59132


Thu Nov 03, 2011 8:48 pm
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Post Re: My Feedback Topic
It was the medium graphics >.<

Found out before i checked forum, but thanks Jey.

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Salt Assault drew this conclusion from the latest devblog.
[img]http://oi62.tinypic.com/33208ex.jpg[/img]


Thu Nov 03, 2011 9:12 pm
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