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Main: Obesity
Level: 2249 Joined: Sat Apr 25, 2009 4:33 am Posts: 2127 |
Species 8472 wrote: 2 day rollback and a 2 day extention to our subs please. You wish, those 100 deaths in anatolia wont just dissappear DoW _________________ JeffL wrote: I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =) The Voomy One wrote: You gotta be shitting me >_< |
Sun Jan 29, 2012 8:56 am |
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Team:
Rank: Officer Main: iArcea Level: 13267 Joined: Fri May 01, 2009 1:39 pm Posts: 1989 Location: Huddersfield, UK |
VatFF wrote: Species 8472 wrote: 2 day rollback and a 2 day extention to our subs please. You wish, those 100 deaths in anatolia wont just dissappear DoW STOP KILLING ME IT LOWERS MY SELF ESTEEM /appologies for trolling .. I get kinda irritated when I'm in there I honestly don't know how your seer murded me o.o RoF was insane :S |
Sun Jan 29, 2012 8:58 am |
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Member
Team:
Rank: Officer Main: Aku'Qa Level: 4289 Joined: Sun Nov 07, 2010 8:08 am Posts: 1526 |
I don't get killed, I kill and then I crash. But then I'm still alive so it's k.
But Yeah game is unplayable right now. _________________ My Characters (to avoid confusion): Xenophanes, Protagoras, Error Message, Aku'Qa and Unfriendly |
Sun Jan 29, 2012 9:17 am |
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Team:
Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia |
I honestly don't care for rollback or extension of sub. It's stuff that makes SS unique in the way it works. It's not just another flawless, perfect, bugless game, and signing up for ss you should probably know that. As for me, I seem to crash about once every 10min, usually when I stop moving for long periods of time, while warping, or when getting back into my ship from a pod/spirit.
_________________ Blue Dwarf wrote: Statistically, they haven't changed. Except for the beef I gave. |
Sun Jan 29, 2012 4:23 pm |
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Team:
Rank: Officer Main: iArcea Level: 13267 Joined: Fri May 01, 2009 1:39 pm Posts: 1989 Location: Huddersfield, UK |
Camsy wrote: I honestly don't care for rollback or extension of sub. It's stuff that makes SS unique in the way it works. It's not just another flawless, perfect, bugless game, and signing up for ss you should probably know that. As for me, I seem to crash about once every 10min, usually when I stop moving for long periods of time, while warping, or when getting back into my ship from a pod/spirit. Or moving your mouse, or blinking, or looking away from the screen for a matter of seconds, or being on the game. CRASHUZ, THEY HURT MAH INNER FEELINGS! |
Sun Jan 29, 2012 6:56 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
We killed pos. Every one of our clients crashed at least 10 times during the fight. How do you like them apples.
But yeah, it's rough. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Sun Jan 29, 2012 7:55 pm |
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Member
Team:
Rank: Main: Oya Level: 3394 Joined: Sat Sep 25, 2004 9:15 pm Posts: 70 Location: Pennsylvania, US |
Since the patch, SS crashes for me almost every single time that I fly through free market. But it hasn't crashed at all anywhere else.
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Sun Jan 29, 2012 9:26 pm |
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Team:
Rank: Officer Main: iArcea Level: 13267 Joined: Fri May 01, 2009 1:39 pm Posts: 1989 Location: Huddersfield, UK |
All clients crash upon the spawn of poly in heph.
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Mon Jan 30, 2012 12:15 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Species 8472 wrote: All clients crash upon the spawn of poly in heph. We wouldn't know considering the three minis before Heph only dropped 2 keys for us yesterday... _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Mon Jan 30, 2012 12:23 pm |
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Team:
Rank: Soldier Main: Lupusregina Beta Level: 4903 Joined: Wed Nov 25, 2009 5:31 am Posts: 542 |
No lag yay!
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Mon Jan 30, 2012 12:24 pm |
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Dev Team
Team:
Rank: Officer Main: Jey123456 Level: 4359 Joined: Fri Sep 24, 2004 11:51 pm Posts: 3366 Location: who knows ? |
A client patch was pushed in a few minutes ago fixing that lag and some crashes.
_________________ One of the first and proud flight controller. Visit our website: http://www.ef-team.com |
Mon Jan 30, 2012 12:46 pm |
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Member
Main: CH1PS
Level: 3150 Joined: Wed Nov 16, 2005 8:27 am Posts: 76 |
Thanks again Jey for all your hard work...
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Mon Jan 30, 2012 2:44 pm |
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