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Post Re: We're aware of the current lag issues
Species 8472 wrote:
2 day rollback and a 2 day extention to our subs please.


You wish, those 100 deaths in anatolia wont just dissappear DoW ;)

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JeffL wrote:
I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)

The Voomy One wrote:
You gotta be shitting me >_<


Sun Jan 29, 2012 8:56 am
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Post Re: We're aware of the current lag issues
VatFF wrote:
Species 8472 wrote:
2 day rollback and a 2 day extention to our subs please.


You wish, those 100 deaths in anatolia wont just dissappear DoW ;)


STOP KILLING ME IT LOWERS MY SELF ESTEEM

/appologies for trolling .. I get kinda irritated when I'm in there :P

I honestly don't know how your seer murded me o.o RoF was insane :S


Sun Jan 29, 2012 8:58 am
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Post Re: We're aware of the current lag issues
I don't get killed, I kill and then I crash. But then I'm still alive so it's k.

But Yeah game is unplayable right now.

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Sun Jan 29, 2012 9:17 am
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Post Re: We're aware of the current lag issues
I honestly don't care for rollback or extension of sub. It's stuff that makes SS unique in the way it works. It's not just another flawless, perfect, bugless game, and signing up for ss you should probably know that. As for me, I seem to crash about once every 10min, usually when I stop moving for long periods of time, while warping, or when getting back into my ship from a pod/spirit.

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Blue Dwarf wrote:
Statistically, they haven't changed.

Except for the beef I gave.


Sun Jan 29, 2012 4:23 pm
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Post Re: We're aware of the current lag issues
Camsy wrote:
I honestly don't care for rollback or extension of sub. It's stuff that makes SS unique in the way it works. It's not just another flawless, perfect, bugless game, and signing up for ss you should probably know that. As for me, I seem to crash about once every 10min, usually when I stop moving for long periods of time, while warping, or when getting back into my ship from a pod/spirit.


Or moving your mouse, or blinking, or looking away from the screen for a matter of seconds, or being on the game.

CRASHUZ, THEY HURT MAH INNER FEELINGS!


Sun Jan 29, 2012 6:56 pm
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Post Re: We're aware of the current lag issues
We killed pos. Every one of our clients crashed at least 10 times during the fight. How do you like them apples.

But yeah, it's rough.

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Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live.

http://www.starsonata.com/features


Sun Jan 29, 2012 7:55 pm
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Post Re: We're aware of the current lag issues
Since the patch, SS crashes for me almost every single time that I fly through free market. But it hasn't crashed at all anywhere else.


Sun Jan 29, 2012 9:26 pm
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Post Re: We're aware of the current lag issues
All clients crash upon the spawn of poly in heph.


Mon Jan 30, 2012 12:15 pm
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Post Re: We're aware of the current lag issues
Species 8472 wrote:
All clients crash upon the spawn of poly in heph.


We wouldn't know considering the three minis before Heph only dropped 2 keys for us yesterday...

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Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live.

http://www.starsonata.com/features


Mon Jan 30, 2012 12:23 pm
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Post Re: We're aware of the current lag issues
No lag yay!


Mon Jan 30, 2012 12:24 pm
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Post Re: We're aware of the current lag issues
A client patch was pushed in a few minutes ago fixing that lag and some crashes.

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Mon Jan 30, 2012 12:46 pm
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Post Re: We're aware of the current lag issues
Thanks again Jey for all your hard work...


Mon Jan 30, 2012 2:44 pm
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