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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
It isn't difficult to figure out almost all the stats of given a half hour of testing, even if it's augged and affected by class skills. The only one that would be annoying to check is Crit Resist, but that's also doable in a short time up to a reasonable error.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Tue Jan 31, 2012 7:59 pm |
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Team:
Rank: Councilor Main: Trevor Level: 5369 Joined: Wed Jul 12, 2006 10:01 pm Posts: 4162 Location: Alabama |
anilv wrote: The Voomy One wrote: ELITE wrote: With the influx of new players, I say we remove spaceshipping from ingame at all. That is already planned. Instead of turning into a spaceship the idea is that they will get auto towed to the nearest towingstation and you will have to pay a fee to get them out. Well I hope this goes in ASAP. The nice thing about this system would be that you could just leave the ship there and it would disappear at reset (I assume), so that covers the original purpose of spaceshipping something. I am quite sure this was fixed last uni or maybe the uni before, if you have a spaceshipped ship at uni reset, it is just like a docked ship, it gets thrown into the first base you dock at. _________________ Stay strong, live long, and walk humbly. |
Tue Jan 31, 2012 8:07 pm |
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Main: KC trades
Level: 5 Joined: Tue Apr 07, 2009 4:44 am Posts: 773 |
the stasis on uni reset worked exactly for the last 2 resets , ive to know, i remember i was afraid to loose some each time
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Tue Jan 31, 2012 8:19 pm |
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Main: Nyarlathotep
Level: 1854 Joined: Mon Aug 22, 2005 8:17 am Posts: 3978 Location: Classified |
Actually, I asked admins for a copy of the stats a little while ago. Here:
hull space 790 speed 40 resists: laser, energy, heat, rad, surg 54%, phys 82%, mining 42% energy/shield bank +600% shield regen +30% crit resist 11% _________________ Dorin Nube wrote: Nipples aren't the only danger here. |
Tue Jan 31, 2012 9:46 pm |
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Main: Sceadu
Level: 1913 Joined: Fri Jun 06, 2008 11:38 pm Posts: 1381 |
Ahhhhhh.......delightful.
But Yug; TICKET. _________________ http://www.fanfiction.net/u/1408128/Demiser_of_D landswimmer wrote: ALL HAIL CYG THE MESSIAH! |
Tue Jan 31, 2012 11:12 pm |
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Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
Kinda sad to see you go, but I'd probably have quit if it'd been me.
May you find many shiny things to hoard in the wider world (just don't turn into one of those old men with houses full of crap). _________________ Space for rent! |
Wed Feb 01, 2012 10:27 am |
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Team:
Rank: Officer Main: iArcea Level: 13267 Joined: Fri May 01, 2009 1:39 pm Posts: 1989 Location: Huddersfield, UK |
trevor54 wrote: I am quite sure this was fixed last uni or maybe the uni before, if you have a spaceshipped ship at uni reset, it is just like a docked ship, it gets thrown into the first base you dock at. Completely true ^ Apparantly some teamie killed my AWC as I logged off for last last uni, when I woke up in the next uni I was IN the ship. s_m_w also conveniently saved a copy of my ship 'just incase' |
Wed Feb 01, 2012 1:17 pm |
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