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Team: Eminence Front
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Main: Jey123456
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Post UZ lag fix
For those of you playing at high+ graphics on a graphic card that cant handle a few hundred thousands extra polygons, you most likely end up with huge lag in uz compared to anywhere else.

The issue is indeed in the background (someone thought it would be cool to use a huge 3d model repeated hundreds of times >_>)....

Heres a simple fix to disable it on your client until i can get someone to actually look at it and fix it for real (as in have the background without all the unnecessary weight).

http://www.starsonata.com/jey/uzlagfix.zip

this zip contain a Content folder. Extract it in your star sonata directory as to overwrite the Content folder. It use the skin system and as such will stay even after patches.

You will need to delete the uzlagfix directory from your Content dir, if you wish to remove the hack.

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Wed Feb 01, 2012 3:29 am
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Post Re: UZ lag fix
Hax!

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JeffL wrote:
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Wed Feb 01, 2012 3:52 am
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Post Re: UZ lag fix
that it is. and it show all my blender talent (i created an empty .obj muhahaha).

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Wed Feb 01, 2012 3:56 am
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Post Re: UZ lag fix
I was hoping this would fix the extreme jerkiness I get in Rhino and Zebra on low graphics, but it didn't seem to.

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Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live.

http://www.starsonata.com/features


Wed Feb 01, 2012 6:38 pm
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Team: Eminence Front
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Main: Jey123456
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Joined: Fri Sep 24, 2004 11:51 pm
Posts: 3366
Location: who knows ?
Post Re: UZ lag fix
yea, thats a different thing, which will be fixed with next patch (hopefully)

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Wed Feb 01, 2012 7:18 pm
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