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Team:
Rank: Operator Main: Hooch Dealer Level: 4338 Joined: Sun Aug 07, 2005 2:20 pm Posts: 1353 Location: Who is John Galt? |
Biggee it was the lowest stm char she had, but it was also an ada kit. Go figure
_________________ 3 Basic types of players(quitters, losers, and winners) Choose your own fate. http://www.gbtv.com http://www.theblaze.com |
Sun Feb 19, 2012 8:47 pm |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
rand4505 wrote: Biggee it was the lowest stm char she had, but it was also an ada kit. Go figure Natural selection. _________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Sun Feb 19, 2012 8:51 pm |
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Main: Bad at Games
Level: 4250 Joined: Sat Feb 06, 2010 10:48 pm Posts: 269 Location: Behind you |
biggee531 wrote: rand4505 wrote: Biggee it was the lowest stm char she had, but it was also an ada kit. Go figure Natural selection. I lol'ed. _________________ anilv wrote: Antilzah wrote: But Scyron also said Bad at Games class is pretty good at group content. We can code an exception for BaG. I'll let Jey know. |
Mon Feb 20, 2012 8:52 am |
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Team:
Rank: Main: playerboy345 Level: 3084 Joined: Sat Jul 04, 2009 10:25 am Posts: 4062 Location: The Netherlands |
ping101 wrote: biggee531 wrote: rand4505 wrote: Biggee it was the lowest stm char she had, but it was also an ada kit. Go figure Natural selection. I lol'ed. _________________ JeffL wrote: because we can and it looks really cool The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count |
Mon Feb 20, 2012 8:56 am |
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Team:
Rank: Main: thebattler36 Level: 2015 Joined: Sun Apr 24, 2005 3:24 am Posts: 2211 Location: Glasgow, Scotland |
rand4505 wrote: Biggee it was the lowest stm char she had, but it was also an ada kit. Go figure We also didn't rad or cap it... _________________ Octo wrote: QFT Octo either owned the fish initially, or scooped it when he podded any/all of the above. |
Mon Feb 20, 2012 12:01 pm |
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Team:
Rank: Officer Main: iArcea Level: 13267 Joined: Fri May 01, 2009 1:39 pm Posts: 1989 Location: Huddersfield, UK |
rand4505 wrote: Biggee it was the lowest stm char she had, but it was also an ada kit. Go figure Whose the she here then? And fine, the other bases were Highest levelled StM with ada damps, the works. |
Mon Feb 20, 2012 12:26 pm |
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Team:
Rank: Officer Main: TheShaftofDiscipline Level: 3180 Joined: Mon Aug 09, 2010 1:28 pm Posts: 1186 |
SBP has lost base gear in battles before, on many occasions. Did we complain? no, we assumed the risks.
We lay 2 kits in a galaxy, you could have put down 3 of those same kits and have beaten the opponents. The nice thing about BvB is that it's a ressource sink. Sure we get gear that carries over from uni to uni from capping bases, but ressources required in building the kits for BvB battles requires team dedication, possibly the biggest advantage SBP has over most other teams. After seeing how abundant high tier ressources are (not to mention when we were getting 2x the ressources at some point in the past universes) it is would be interesting to see BvBing being promoted in this game. More cash sinks are required in this game to bring it's economy down to an acceptable level. Speaking of cash sinks: Taking away GG has its pros and cons, but the alternate system needs revamping because repairing a full set of t21 tier 3 gear only costing like 300k credits is broken. Sorry, just shooting information in this post. In my eyes there are more important matters to be evaluated which would bring the game into a balance. _________________ All your base are belong to us. (They set us up the bomb!) |
Thu Feb 23, 2012 1:49 pm |
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Team:
Rank: Officer Main: TheShaftofDiscipline Level: 3180 Joined: Mon Aug 09, 2010 1:28 pm Posts: 1186 |
Also, economy strength is directly proportional to the risk involved. A variable I have not seen evaluated in many teams (from my subjective/empiric evaluation).
Everyone always opt for the strong economy/high risk approach and then go and cry to the admins every time they are faced with the losses involved. If you look at the reality of things, the governments must not and does not get involved in private affaires (in the capitalist world) for obvious reasons. If they did the economy would die and faster than you can imagine. _________________ All your base are belong to us. (They set us up the bomb!) |
Thu Feb 23, 2012 2:01 pm |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
*Looks at bailout*
_________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Thu Feb 23, 2012 5:51 pm |
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Team:
Rank: Main: goett Level: 2156 Joined: Mon Mar 16, 2009 1:36 pm Posts: 1832 |
My main concern was other
Has anyone ever seen 1 adakit not dent under multiple well Augged kits within range? The basewas 1 shotting full shield zerks. Seemed something was off. Anyone ever witnessed that before? |
Fri Feb 24, 2012 10:49 am |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
Yeah, we built them on Progress all the time, taking on up to maybe 10 bases at once without taking a dent.
Or an army of 30+ at a time... _________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Fri Feb 24, 2012 11:48 am |
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Main: Spatzz
Level: 3104 Joined: Mon Jul 27, 2009 12:40 am Posts: 3122 |
Indeed, they dropped 2 very nasty kits during that war, one that almost solo took down a gal of 8~ t20 kits (2 Ada, 6 Dem) and 6 t16 healers. The second was simply unkillable due to being a defense kit in their gal ^^
_________________ JeffL wrote: Come have sex with me in space, my lord |
Fri Feb 24, 2012 12:04 pm |
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Team:
Rank: Main: Skyfyre Level: 2483 Joined: Mon Aug 14, 2006 6:22 pm Posts: 165 |
goett wrote: My main concern was other Has anyone ever seen 1 adakit not dent under multiple well Augged kits within range? The basewas 1 shotting full shield zerks. Seemed something was off. Anyone ever witnessed that before? If the base wasn't denting under multiple kits, they weren't good kits. As for a zerker being *literally* one shotted, assuming the zerker is in at least a t20 or 21 ship, the only ways I can think of to lower your resists that bad would be to have the system recompiler equipped combined with an impassable protection. Unless something else was off, like the zerker had a travel shield on, or had died many, many times without repairing, that's the only reasonable explanation I can think of. If the base was able to literally do that much damage to a zerker though then every single other player and base the kit was targeting would have also taken relatively insane damage. |
Fri Feb 24, 2012 12:33 pm |
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Team:
Rank: Officer Main: iArcea Level: 13267 Joined: Fri May 01, 2009 1:39 pm Posts: 1989 Location: Huddersfield, UK |
skyfyre wrote: If the base wasn't denting under multiple kits, they weren't good kits. As for a zerker being *literally* one shotted, assuming the zerker is in at least a t20 or 21 ship, the only ways I can think of to lower your resists that bad would be to have the system recompiler equipped combined with an impassable protection. Unless something else was off, like the zerker had a travel shield on, or had died many, many times without repairing, that's the only reasonable explanation I can think of. If the base was able to literally do that much damage to a zerker though then every single other player and base the kit was targeting would have also taken relatively insane damage. You literally know nothing about that item. Don't mention it. Only I know the true stats! |
Fri Mar 02, 2012 5:57 pm |
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