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Team:
Rank: Main: Xenodread Level: 2605 Joined: Mon Sep 29, 2008 2:43 pm Posts: 413 Location: Ponyville |
So changes have been discussed supposedly and so far all we have are some cap ship only launchers and new extensors. Two things that good gunner's already have better versions of IE: unholy claymores, kikale Mzungu ka ko.
Are here going to be changes? The lack of any information is keeping me, and I'm sure many other gunners, from being able to advance in the game. Don't get me wrong Mr. And Ms. Devs, I understand that you all are working. It would just be nice to have some information, or to just know the direction you all are going. I'm tired of being a second class citizen and consistently told that my only option is to reclass to Sniper. Thank you, Xenodread _________________ (landswimmer) Jey is like the liquid terminator crossed with ron jeremy. he doesnt stay dead, and he never stops coming. |
Fri Mar 02, 2012 8:58 pm |
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Team:
Rank: Main: playerboy345 Level: 3084 Joined: Sat Jul 04, 2009 10:25 am Posts: 4062 Location: The Netherlands |
Go sniper.
_________________ JeffL wrote: because we can and it looks really cool The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count |
Fri Mar 02, 2012 9:15 pm |
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Team:
Rank: Operator Main: Hooch Dealer Level: 4338 Joined: Sun Aug 07, 2005 2:20 pm Posts: 1353 Location: Who is John Galt? |
Stay gunner, you can get to my level in a zebra.
_________________ 3 Basic types of players(quitters, losers, and winners) Choose your own fate. http://www.gbtv.com http://www.theblaze.com |
Fri Mar 02, 2012 9:42 pm |
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Team:
Rank: Main: Xenodread Level: 2605 Joined: Mon Sep 29, 2008 2:43 pm Posts: 413 Location: Ponyville |
I have a zebra. Tell me more.
_________________ (landswimmer) Jey is like the liquid terminator crossed with ron jeremy. he doesnt stay dead, and he never stops coming. |
Fri Mar 02, 2012 10:07 pm |
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Team:
Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia |
Mmm I'm with u, I'm happy that devs are working on stuff, but it'd be nice to get a friendly reminder every few weeks telling how things are progressing, rather than just silence after an announcement that something is being developed.
_________________ Blue Dwarf wrote: Statistically, they haven't changed. Except for the beef I gave. |
Fri Mar 02, 2012 10:15 pm |
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Team:
Rank: Main: Stabberz Level: 2414 Joined: Sat Mar 03, 2007 10:55 am Posts: 3696 |
treygrey1 wrote: I have a zebra. Tell me more. CaL Hera+ Alby CaL AoG Hera+ CaL AoG PtE CaL Alby PtE Hera+ CaL CaL CaL CaL AoG CaL CaL PtE CaL Alby AoG It really just depends on your tastes. _________________ Blue Dwarf wrote: In space, no one can hear you cha cha cha. |
Fri Mar 02, 2012 11:09 pm |
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Team:
Rank: Operator Main: Hooch Dealer Level: 4338 Joined: Sun Aug 07, 2005 2:20 pm Posts: 1353 Location: Who is John Galt? |
And the setup I use it not listed
_________________ 3 Basic types of players(quitters, losers, and winners) Choose your own fate. http://www.gbtv.com http://www.theblaze.com |
Fri Mar 02, 2012 11:44 pm |
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Team:
Rank: Officer Main: Dark Phantom Level: 4762 Joined: Sat Dec 29, 2007 8:24 pm Posts: 1892 Location: In Phatnoms world |
Dont forget Ada Rage. Cal, Alby ^^
_________________ [CENTER][URL=http://www.nodiatis.com/personality.htm][IMG]http://www.nodiatis.com/pub/19.jpg[/IMG][/URL][/CENTER] |
Sat Mar 03, 2012 12:39 am |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
At this time, talk about possible changes to Gunner is in the pure idea stage.
Jey & I are talking about some really cool possibilities that haven't been mentioned publicly, but they would make gunner and seer both quite a bit more interesting for both long battles and pvp. We are working on a document that describes it, but since he doesn't have the time to program it, and I don't have the time to design it right now, it's immediately imminent. But it does revolve around the general fixing and reworking of item damage and repair, so it's a higher priority than a lot of other things. A realistic time frame would be at least a month away, and probably longer. _________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Sat Mar 03, 2012 4:11 am |
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Team:
Rank: Main: Xenodread Level: 2605 Joined: Mon Sep 29, 2008 2:43 pm Posts: 413 Location: Ponyville |
Thanks for the little bit of an update Jeff.
_________________ (landswimmer) Jey is like the liquid terminator crossed with ron jeremy. he doesnt stay dead, and he never stops coming. |
Sat Mar 03, 2012 7:07 am |
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Team:
Rank: Main: Stabberz Level: 2414 Joined: Sat Mar 03, 2007 10:55 am Posts: 3696 |
Oh gawd.
Jeff means making Gunners taking away durability of enemies' items. Interesting. _________________ Blue Dwarf wrote: In space, no one can hear you cha cha cha. |
Sat Mar 03, 2012 8:29 am |
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Team:
Rank: Operator Main: Dream Wolf Level: 5855 Joined: Sun Mar 27, 2011 11:31 am Posts: 961 |
JeffL wrote: At this time, talk about possible changes to Gunner is in the pure idea stage. Jey & I are talking about some really cool possibilities that haven't been mentioned publicly, but they would make gunner and seer both quite a bit more interesting for both long battles and pvp. We are working on a document that describes it, but since he doesn't have the time to program it, and I don't have the time to design it right now, it's immediately imminent. But it does revolve around the general fixing and reworking of item damage and repair, so it's a higher priority than a lot of other things. A realistic time frame would be at least a month away, and probably longer. Why is it always "we are discussing possibilities"? I'm tired of this shit, Gunner has been neglected for far too long, its a half finished idea that needs prioritising. Atleast fix the missiles. |
Sat Mar 03, 2012 9:03 am |
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Team:
Rank: Main: Stabberz Level: 2414 Joined: Sat Mar 03, 2007 10:55 am Posts: 3696 |
To be honest I think that class fixes are more important than cash sinks but meh. I'm not a dev.
_________________ Blue Dwarf wrote: In space, no one can hear you cha cha cha. |
Sat Mar 03, 2012 9:06 am |
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