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Rank: Peon Main: Curse Level: 5572 Joined: Wed Aug 08, 2012 7:37 pm Posts: 1479 Location: Equestria |
at the moment, starsonata just seems boring and pointless now and theres like 0 growth that i have seen.
does the new SP system have anything to do with it? why is the growth of SS so small? it just seems SS is dying in a way, and feels so empty now, this isnt exactly what i remember with C1. only things that changed that i have seen is, oly, new SP system, and overall t21 content. (and ofc, C2) i know theres alot of bugs, but much of them seem minor annoyances, some people say its because of balance issues and lack of advertisement, but i dont know. thoughts? _________________ http://tiny.cc/9hbj3w derpy is best pony most fun to play with wings ^_^ |
Mon Dec 17, 2012 9:18 pm |
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Rank: Director Main: DefQon1 Level: 5130 Joined: Fri Feb 12, 2010 9:28 am Posts: 2642 |
Oh its the SP system. But they wont admit to it.
_________________ Original 666kane666. |
Mon Dec 17, 2012 9:23 pm |
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Rank: Soldier Main: The Crazy Game Master Level: 3283 Joined: Wed Feb 11, 2009 3:15 am Posts: 3652 Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1 |
kanescreed wrote: Oh its the SP system. But they wont admit to it. _________________ Star Sonata is not ready for a release on Steam. See this topic for what we think should be done about it. viewtopic.php?f=107&t=59132 |
Mon Dec 17, 2012 9:31 pm |
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Rank: Operator Main: Lol imra15 Level: 668 Joined: Thu Jun 30, 2011 9:30 pm Posts: 1389 Location: Unexplainable regions of space |
thecrazygamemaster wrote: kanescreed wrote: Oh its the SP system. But they wont admit to it. Probably that or the fact that there is no "amazing" gear at the lower techs that are stronger than any other. It's worth noting that people would like a challenge that gets them decent gear or special gear that only can be gotten by missions. For now the best thing that a new player thinks they can get is the Zobitan's Beam. It does low damage and does not help with killing Urqa AI alone. There needs to be gear that helps the player get enough dps to basically kill all of the nexus ai very easily. _________________ ![]() keyboard wrote: Macros your opinions don't matter no offence Too late I realize my children are me only treasures... Volcom Applicant |
Mon Dec 17, 2012 9:35 pm |
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over 9000! ![]()
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
If it were the SP system, that would be the best possible thing for the SS administration, seeing as it would take 5 minutes to fix. You really think Jeff wouldn't take 5 minutes to make his game a run-away success?
The real reason why SS isn't growing is it's being crushed under the near-inexorable foot of fortune. Most indie games go under, and SS in looking more and more like no exception. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Mon Dec 17, 2012 9:36 pm |
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Rank: Director Main: DefQon1 Level: 5130 Joined: Fri Feb 12, 2010 9:28 am Posts: 2642 |
No the only reason why they wont do that 5 min fix is since they want the current SP system to Force new player to have to hit more content which is alot more of a grind which was never needed for the c1 players.
_________________ Original 666kane666. |
Mon Dec 17, 2012 9:41 pm |
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Main: Sir Nils Olav
Level: 1423 Joined: Mon Mar 24, 2008 8:55 pm Posts: 364 |
There is a number of things hurting the game. I can't really say them all because some are complex or i just don't feel like making a wall of text.
I would say the SP system is not helping though. |
Mon Dec 17, 2012 9:41 pm |
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Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
spartan2529 wrote: There is a number of things hurting the game. I can't really say them all because some are complex or i just don't feel like making a wall of text. The shortest answer we could hope for. If you want a more comprehension report and are willing to read quite a lot, ask S_S, I and a few others like Spatzz. |
Mon Dec 17, 2012 10:18 pm |
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Rank: Main: Paladin's Presence Level: 3937 Joined: Sun Jan 06, 2008 12:53 am Posts: 6770 |
Culmination of factors, where the SP system comes in is that they are trying to force you to remain in an area of the game that has content ranging from none to shitty for longer periods of time without the playerbase to support it. Larger games can force those types of grinds because you're at least not alone and there are other people to play and interact with, and an excess of content is usually available. SS as said before has no content at those levels worth doing and maybe 5 legitimately low level players in the whole game.
So, the SP system, combined with the game being a complete shit hole until tech 20, makes playing it at all rather pointless unless you are already on or past t20. Of course that's not really the only thing, the game has un-engaging gameplay, no lore to speak of, no class diversity, no clear upgrades within tech levels, no in depth tier system. Right now SS is the skeleton of a good game waiting to be filled with a body, it literally only fulfills the bare essentials of being a playable game, and granted that has gotten it this far, but it's starting to crash hard. _________________ Neba wrote: BLACK PEOPLE DON'T GET RICE andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares ![]() goett wrote: Fired bullets taste like candy. |
Mon Dec 17, 2012 10:49 pm |
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Rank: Officer Main: Jey123456 Level: 4359 Joined: Fri Sep 24, 2004 11:51 pm Posts: 3366 Location: who knows ? |
there will always be things hurting the game. thats part of the problem with indie games
![]() As far as the growth goes, it depend on how you look at it. There has been a constant decrease in "end game players" due to well, the fact they reached the end game heh. As far as the global population goes, its a very slight constant increase, but its increasing. Heres a little graph for the quantity of unique ip addresses connecting to the game server per month. ![]() _________________ One of the first and proud flight controller. Visit our website: http://www.ef-team.com |
Mon Dec 17, 2012 10:59 pm |
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Rank: Main: Rhys Level: 3919 Joined: Mon Nov 22, 2010 7:57 pm Posts: 701 |
I heard Guild Wars 2 had a unique way of killing the grind/making lower levels useful and enjoy their experience. I could be wrong, but seems like an interesting mechanism.
_________________ The fundamental difference between a trader and an investor - an investment, from a trader's perspective, is a trade gone bad. |
Mon Dec 17, 2012 11:54 pm |
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Rank: Director Main: DefQon1 Level: 5130 Joined: Fri Feb 12, 2010 9:28 am Posts: 2642 |
All i know is the new player base is pretty retarded lol.
_________________ Original 666kane666. |
Tue Dec 18, 2012 12:07 am |
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Rank: Peon Main: Dindu Nuffin Level: 3522 Joined: Mon Mar 14, 2011 4:44 pm Posts: 2156 Location: Californication |
So about 25 new people per month and assuming 10-15 of those people don't stick around... just lol
_________________ Death to Pirates! http://img850.imageshack.us/img850/2103/mutes.jpg |
Tue Dec 18, 2012 12:19 am |
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Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
That graph is a little bit misleading. It shows IP's popping in, but the things is that no matter what you do, the total number will ALWAYS increase. You need to make a graph of IP's that log in, and compare those IP's to the IP's that show up next month.
Then connect all the IP's to an account, specifically p2p accounts. And you will see that the total number of p2p IP's are dropping. |
Tue Dec 18, 2012 12:30 am |
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Rank: Officer Main: Jey123456 Level: 4359 Joined: Fri Sep 24, 2004 11:51 pm Posts: 3366 Location: who knows ? |
this graph is the number of unique ip logging in during that month, not cumulative (july is from july 01 to july 31, sept is from sept 01 to sept 30 etc).
And yes the growth is pretty minimal, but its a growth none the less. the number of those who stay / quit etc is meaningless since it would reflect in the following month. The increase is 15-25 but thats an increase after factoring those who never came back and whatnot _________________ One of the first and proud flight controller. Visit our website: http://www.ef-team.com |
Tue Dec 18, 2012 12:55 am |
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