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Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
careful of nerfing it to the point only a handful of people can make it work. its a fun weapon.
players: nerf it admins: its been nerfed wise one: nerf it harder admins: nerf+ players: its useless now wise one: i know a sekret setup that makes it still viable players: what about us we was having fun using the weap wise one: joo is nub haha |
Tue Dec 15, 2015 9:39 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
sabre198 wrote: careful of nerfing it to the point only a handful of people can make it work. its a fun weapon. players: nerf it admins: its been nerfed wise one: nerf it harder admins: nerf+ players: its useless now wise one: i know a sekret setup that makes it still viable players: what about us we was having fun using the weap wise one: joo is nub haha Too true. But the proposed stats on Bursts still seem perfectly useful if not still a bit OP. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Tue Dec 15, 2015 9:44 am |
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Contributor
Team:
Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
anilv wrote: sabre198 wrote: careful of nerfing it to the point only a handful of people can make it work. its a fun weapon. players: nerf it admins: its been nerfed wise one: nerf it harder admins: nerf+ players: its useless now wise one: i know a sekret setup that makes it still viable players: what about us we was having fun using the weap wise one: joo is nub haha Too true. But the proposed stats on Bursts still seem perfectly useful if not still a bit OP. Enk wise one confirmed _________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Tue Dec 15, 2015 9:45 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
heylo wrote: anilv wrote: sabre198 wrote: careful of nerfing it to the point only a handful of people can make it work. its a fun weapon. players: nerf it admins: its been nerfed wise one: nerf it harder admins: nerf+ players: its useless now wise one: i know a sekret setup that makes it still viable players: what about us we was having fun using the weap wise one: joo is nub haha Too true. But the proposed stats on Bursts still seem perfectly useful if not still a bit OP. Enk wise one confirmed _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Tue Dec 15, 2015 9:47 am |
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Team:
Rank: Peon Main: Evade Level: 5731 Joined: Wed May 26, 2010 7:51 pm Posts: 3829 |
Thanks for the replies on my post. I'll comment a bit on what I know.
heylo wrote: I see absolutely no need for an increase in recoil by that much and a reduction in projectiles. That would just result in a retarded high DPH stat as well as a retarded amount of self damage per shot. The age of a computer isn't really a measurement of how much lag a computer can handle. A lot of players complained about it, and it is the same as the Andaman Gourd. It will be a problem eventually when gunners starts multifiring them, so it might as well be fixed now. A lot of players asked for a higher self damage pr. shot, so that too seems like a good change to me. All checks out in my book. heylo wrote: Heat has always been an aggresive damage type [...] Surgical is also a rather exotic damage type so the same logic applies there. This is exactly why the heat damage Clench has too high damage. Heat and surgical damage have a lower DPS modifier than laser and energy, and there is no balance sheets for thoraxes to suggest what is balanced. Even if the DPE is somewhat lower than for what we're normally used to when speaking of thoraxes, I don't think this is a good way to balance it. heylo wrote: Also, I've gone and reread the Clench topic I made a while back and there was no feedback on DPE of these clenches whatsoever. This was a comment on Clenches in general, from your topic: ELITE wrote: Maybe we should consider giving them similar DPE to other thoraxes heylo wrote: As for the neutron clench; have you seen the DPE on other rad weapons? It is incredibly low so I actually think the DPE on the Neutron clench should be even lower than what is proposed here, more like 0.65 even. Neutron Clench is modelled off the Neutron Bomb. Check out the DPE on that. |
Tue Dec 15, 2015 10:31 am |
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Team:
Rank: Officer Main: Blizzara Level: 6660 Joined: Wed Dec 05, 2007 4:25 pm Posts: 1974 Location: Finland |
Generally I prefer multiple small tweaks instead of single major nerf. Nerfed Bursts are much worse than before and if those stats are still too OP, they can be nerfed again later.
anilv wrote: Too true. But the proposed stats on Bursts still seem perfectly useful if not still a bit OP. Of course it is strong. That's the nature of having weapon with tracking and range combined with self damage for ultimate raw power. Rarity of bursts and requiring multiple characters for sustaining justifies their OPness. I'm sure two snipers with clenches will outDPS single burst sniper. |
Tue Dec 15, 2015 11:07 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Antilzah wrote: Generally I prefer multiple small tweaks instead of single major nerf. Nerfed Bursts are much worse than before and if those stats are still too OP, they can be nerfed again later. anilv wrote: Too true. But the proposed stats on Bursts still seem perfectly useful if not still a bit OP. Of course it is strong. That's the nature of having weapon with tracking and range combined with self damage for ultimate raw power. Rarity of bursts and requiring multiple characters for sustaining justifies their OPness. I'm sure two snipers with clenches will outDPS single burst sniper. So are you saying you are OK with the proposed changes or not? I can't tell xD _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Tue Dec 15, 2015 12:17 pm |
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Contributor
Team:
Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
Trust me thermal, my 6 year old laptop is as bad as it gets XD
_________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Tue Dec 15, 2015 1:11 pm |
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Team:
Rank: Officer Main: Blizzara Level: 6660 Joined: Wed Dec 05, 2007 4:25 pm Posts: 1974 Location: Finland |
anilv wrote: So are you saying you are OK with the proposed changes or not? I can't tell xD I meant it as response to those who want bursts nerfed even further. I am ok with proposed changes. |
Tue Dec 15, 2015 2:33 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Me too. I wasn't saying I want them nerfed further, just that they would definitely still be useful with the new stats.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Tue Dec 15, 2015 6:00 pm |
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Team:
Rank: Peon Main: Mow Level: 9760 Joined: Mon Feb 02, 2009 2:57 pm Posts: 4731 Location: Kuratovo, Russia |
Until someone Amps.
_________________ |
Tue Dec 15, 2015 6:05 pm |
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Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
Tomzta09 wrote: Until someone Amps. Everything is balanced until 3 fcs triple amp you, continuously. I don't think the amp devices were really thought out, they give ridiculous burst potential. Or even perma sustained burst if you have enough FCs and coordination to stagger them forever. _________________ Lemon/Meo |
Tue Dec 15, 2015 6:06 pm |
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Team:
Rank: Officer Main: Dark Phantom Level: 4762 Joined: Sat Dec 29, 2007 8:24 pm Posts: 1892 Location: In Phatnoms world |
Lol "Clench"...who makes these names
_________________ [CENTER][URL=http://www.nodiatis.com/personality.htm][IMG]http://www.nodiatis.com/pub/19.jpg[/IMG][/URL][/CENTER] |
Sun Dec 20, 2015 1:17 am |
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Contributor
Team:
Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
zhuang281 wrote: Lol "Clench"...who makes these names Yeah... Pretty dumb name for a weapon this good _________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Wed Dec 23, 2015 12:18 pm |
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Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
heylo wrote: zhuang281 wrote: Lol "Clench"...who makes these names Yeah... Pretty dumb name for a weapon this good so good it makes ur buthole clench _________________ Lemon/Meo |
Wed Dec 23, 2015 6:46 pm |
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