Board Index | Search | Profile |
Page 5 of 7 |
[ 100 posts ] | Go to page Previous 1, 2, 3, 4, 5, 6, 7 Next |
Print view | Previous topic | Next topic |
Author | Message |
---|---|
Main: Almighty Pixel
Level: 4 Joined: Tue Sep 29, 2015 10:22 pm Posts: 346 |
TranquilityX wrote: WAIT... Can we get a ship-relimbo to move all ships to a different AI base? Like 1 spacepoint per ship? I have to store all my dead ships in my gal while the enemy blocks my main AI base. FOR ALL THESE ALTS (look down...) plllssss Try sending a support ticket about your situation. Not guaranteed but worth a shot. The whole buying limbos I'm not too very sure about as that could borderline pay to win mentality, but this is my personal opinion. I would like to see however more options with limbo just not sure what would work atm. |
Sun Feb 21, 2016 6:08 am |
|
Main: king kone
Level: 37 Joined: Mon Jan 07, 2008 10:36 pm Posts: 1068 |
Pixel wrote: The whole buying limbos I'm not too very sure about as that could borderline pay to win mentality, but this is my personal opinion. I would like to see however more options with limbo just not sure what would work atm. The only reason I can see that being so is to avoid the Tow cost of towing to Sol/Arena. For any established player, those kind of tow costs can be pretty stupid. For the average one character person, it feels like you're kicking them when they're down. We already went through this when Contingency lost all their space and suddenly their AI bases were "Locations of enemy ada kits". 40 people quit rather than tow and rebuild elsewhere. I'm not against the tow costs. I'm against the second part. After you tow to Sol, all your ships are stuck in a new, very visible, location. Now the player needs to move all his ships, one at a time, out of Sol to the new galaxy location his team (if they survived) are going to develop. So the one stipulation of a Re-Limbo item would be that it cannot limbo ships in a gal with enemy assets (bases and perma drones). Alsoooooo Why the fuck isn't there a "Tow to HQ/Outpost" function by now? _________________ ->Aces High ->Fortes Fortuna Juvat ->Up with irons |
Sun Feb 21, 2016 9:27 am |
|
Team:
Rank: Councilor Main: DreadLordNaf Level: 12667 Joined: Sun Mar 18, 2012 10:33 am Posts: 677 |
Antilzah wrote: Omg trade skill removal mission! Wohoo! Finally! No more having to retrain entire skills just to change that. |
Sun Feb 21, 2016 12:47 pm |
|
Team:
Rank: Councilor Main: DreadLordNaf Level: 12667 Joined: Sun Mar 18, 2012 10:33 am Posts: 677 |
On another note. With respect to the ship stats screen, which Im so glad they made awhile back, is there any thought to having a checkbox option on it that says something like "view as slave" and then lets you view your ship stats as if it was as slave, complete with slave bonuses, and whatever control bot happens to be on it at the time?
|
Sun Feb 21, 2016 12:51 pm |
|
Contributor
Team:
Rank: Officer Main: SunDog60 Level: 6541 Joined: Sun Dec 25, 2011 2:15 pm Posts: 613 Location: Canada |
carterstrain wrote: Pixel wrote: The whole buying limbos I'm not too very sure about as that could borderline pay to win mentality, but this is my personal opinion. I would like to see however more options with limbo just not sure what would work atm. The only reason I can see that being so is to avoid the Tow cost of towing to Sol/Arena. What tow cost? If you unequip all the gear, it's free? As for the Storage tab, removing all items from it will make moving it around free, even with credits in it. _________________ T21 Skills and Dailies Guide - Personal Wiki Contributions - Monthly Wiki Contributions |
Sun Feb 21, 2016 10:03 pm |
|
Main: Almighty Pixel
Level: 4 Joined: Tue Sep 29, 2015 10:22 pm Posts: 346 |
I think the time has come for the User Interface Updates to end, such like the player base visuals.. but no fear! The next step is improving permanent drones!
Yes this also includes Light Nuzzle drones! Thank you all for your feedback and great ideas! Really made Star Sonata a much more enjoyable experience. Unless of course I find something else that can be tweaked in the UI that would improve it. This also means any suggestions not done currently wont be ignored, but could possibly in the future be apart of the game! |
Thu Feb 25, 2016 2:53 am |
|
Contributor
Team:
Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
?
_________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Thu Feb 25, 2016 12:24 pm |
|
Team:
Rank: Councilor Main: Xonok6 Level: 602 Joined: Fri Jul 11, 2008 4:31 am Posts: 861 |
I've always found it weird that light nuzzles are the permanent version and aquas the temporary. Shouldn't they be switched around?
|
Fri Feb 26, 2016 6:02 am |
|
Main: Almighty Pixel
Level: 4 Joined: Tue Sep 29, 2015 10:22 pm Posts: 346 |
Found more things to update!
Made the station dialog larger slightly. General: News Feed: Bulletin Board: Top Scores: |
Fri Feb 26, 2016 8:00 pm |
|
Team:
Rank: Peon Main: TranquilityX Level: 1796 Joined: Fri May 07, 2010 8:31 pm Posts: 238 |
Pixel wrote: Found more things to update! Made the station dialog larger slightly. General: News Feed: Bulletin Board: Top Scores: <3 _________________ TranquilityX | TranquilityY | TranquilityZ | ForsakenX | ForsakenY | ForsakenZ | DreamX | DreamY | DreamZ | EternalX | EternalY | EternalZ | AltX | AltY | AltZ | BlackX | BlackY | BlackZ | GodX | GodY | GodZ | |
Fri Feb 26, 2016 9:21 pm |
|
Contributor
Team:
Rank: Officer Main: SunDog60 Level: 6541 Joined: Sun Dec 25, 2011 2:15 pm Posts: 613 Location: Canada |
Love the changes.
_________________ T21 Skills and Dailies Guide - Personal Wiki Contributions - Monthly Wiki Contributions |
Sat Feb 27, 2016 1:22 pm |
|
Team:
Rank: Operator Main: Brugle Level: 4111 Joined: Sun Feb 17, 2013 5:24 am Posts: 362 Location: Norway |
I love them too, very very good.
What about showing the highest bulletin board message on the General tab? |
Sat Feb 27, 2016 1:27 pm |
|
Main: Almighty Pixel
Level: 4 Joined: Tue Sep 29, 2015 10:22 pm Posts: 346 |
andsimo wrote: I love them too, very very good. What about showing the highest bulletin board message on the General tab? Cool suggestion! General tab (with bulletin board added): |
Sun Feb 28, 2016 6:33 pm |
|
Contributor
Team:
Rank: Officer Main: SunDog60 Level: 6541 Joined: Sun Dec 25, 2011 2:15 pm Posts: 613 Location: Canada |
I saw it more as showing only the highest bulletin board message, not sure what Andsimo was thinking of though. That way people get a new credit sink to put their message on the general tab where people will see, but that might be better.
_________________ T21 Skills and Dailies Guide - Personal Wiki Contributions - Monthly Wiki Contributions |
Sun Feb 28, 2016 10:47 pm |
|
Team:
Rank: Operator Main: Brugle Level: 4111 Joined: Sun Feb 17, 2013 5:24 am Posts: 362 Location: Norway |
SunDog60 wrote: I saw it more as showing only the highest bulletin board message, not sure what Andsimo was thinking of though. That way people get a new credit sink to put their message on the general tab where people will see, but that might be better. |
Mon Feb 29, 2016 1:26 am |
|
Page 5 of 7 |
[ 100 posts ] | Go to page Previous 1, 2, 3, 4, 5, 6, 7 Next |
All times are UTC - 5 hours |
Who is online |
Users browsing this forum: No registered users and 40 guests |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum |