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Main: Almighty Pixel
Level: 4 Joined: Tue Sep 29, 2015 10:22 pm Posts: 346 |
SunDog60 wrote: I saw it more as showing only the highest bulletin board message, not sure what Andsimo was thinking of though. That way people get a new credit sink to put their message on the general tab where people will see, but that might be better. Yeah I did attempt this, but it seems to be code side only. (Attempted to only show the message) I do see a issue with abuse, because moderators don't have any action to remove a bulletin board message. So will see how this progresses when in-game, if its constantly abused it will be removed. Unless another developer takes the time to add moderator controls. |
Mon Feb 29, 2016 5:22 am |
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Team:
Rank: Operator Main: Brugle Level: 4111 Joined: Sun Feb 17, 2013 5:24 am Posts: 362 Location: Norway |
Could you hide the credits column (on the general tab) or is that code side as well?
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Mon Feb 29, 2016 5:30 am |
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Main: Almighty Pixel
Level: 4 Joined: Tue Sep 29, 2015 10:22 pm Posts: 346 |
andsimo wrote: SunDog60 wrote: I saw it more as showing only the highest bulletin board message, not sure what Andsimo was thinking of though. That way people get a new credit sink to put their message on the general tab where people will see, but that might be better. Well I've tried for 1 hour roughly attempting to chop off the columns, the scroll bars will vanish but not the columns (yes I looked for a tag to hide said columns, doesn't exist): Same amount of work was done on trying to add filters to the possessions suggestion. |
Mon Feb 29, 2016 7:10 am |
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Team:
Rank: Councilor Main: 1-800-USE_THE_FORCE! Level: 9597 Joined: Sun Aug 28, 2005 6:36 pm Posts: 2769 |
While were on the topic of UI, is there any way we could add a toggle on/off option for Chat, Shield, Hotkeys etc? I know we can get rid of it all, but id like to have the option to keep some stuff depending on what im recording.
Also, everything is looking dope Pixel. _________________ "I still miss the Crack Whores..." - Jeff_L |
Mon Feb 29, 2016 7:20 am |
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Contributor
Team:
Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
Pretty sure only devs like Jey and SI can do that since it would require server code access. Most volunteers don't have said access and can only work with the client side of things.
_________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Mon Feb 29, 2016 7:37 am |
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Contributor
Team:
Rank: Officer Main: SunDog60 Level: 6541 Joined: Sun Dec 25, 2011 2:15 pm Posts: 613 Location: Canada |
redalert150 wrote: While were on the topic of UI, is there any way we could add a toggle on/off option for Chat, Shield, Hotkeys etc? I know we can get rid of it all, but id like to have the option to keep some stuff depending on what im recording. Also, everything is looking dope Pixel. http://forum.starsonata.com/viewtopic.php?f=111&t=59531 Here's a link to a client mod that gives you a toggle chat button. _________________ T21 Skills and Dailies Guide - Personal Wiki Contributions - Monthly Wiki Contributions |
Mon Feb 29, 2016 12:46 pm |
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Main: Almighty Pixel
Level: 4 Joined: Tue Sep 29, 2015 10:22 pm Posts: 346 |
redalert150 wrote: While were on the topic of UI, is there any way we could add a toggle on/off option for Chat, Shield, Hotkeys etc? I know we can get rid of it all, but id like to have the option to keep some stuff depending on what im recording. Also, everything is looking dope Pixel. SunDog60 wrote: Here's a link to a client mod that gives you a toggle chat button. Ty for that, here we go for the chat: Visible Chat: https://cdn.pbrd.co/images/1VjPJAox.png Invisible Chat: https://cdn.pbrd.co/images/1VjR0TZx.png If you want more than that will have to make a whole new page in the options dialog i guess. |
Mon Feb 29, 2016 2:29 pm |
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Team:
Rank: Councilor Main: 1-800-USE_THE_FORCE! Level: 9597 Joined: Sun Aug 28, 2005 6:36 pm Posts: 2769 |
Thats awesome thank you very much.
_________________ "I still miss the Crack Whores..." - Jeff_L |
Mon Feb 29, 2016 7:14 pm |
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Main: Almighty Pixel
Level: 4 Joined: Tue Sep 29, 2015 10:22 pm Posts: 346 |
The "news feed" button and "Barfs Shop" button may get some changes before the patch. I'll attempt to post the changes here beforehand.
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Fri Mar 04, 2016 7:56 am |
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Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
Can you do something about making slave scooping easier? Like a click+drag kind of thing?
_________________ Space for rent! |
Fri Mar 04, 2016 11:17 am |
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Team:
Rank: Soldier Main: Battlecruiser Hero lll Level: 4510 Joined: Fri Aug 12, 2011 7:53 pm Posts: 10 |
THAT GOOD!!! Best see.
_________________ Battlecuriser Hero I am Deaf :p https://i.imgur.com/CnJy9KC.jpg |
Sun Mar 06, 2016 1:12 pm |
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Main: Almighty Pixel
Level: 4 Joined: Tue Sep 29, 2015 10:22 pm Posts: 346 |
As shown in the latest blog the barf's shop button has been moved to the ship tab. This was done as some of the developers felt the dialog was becoming too complicated/too much stuff on one dialog.
The news feed button has been hidden for now, but if u have a little XML knowledge u can easily reactivate it. The Salty One wrote: Can you do something about making slave scooping easier? Like a click+drag kind of thing? That's totally code side sadly. So I cannot adjust such things but I can forward that suggestion to the other developers. |
Wed Mar 09, 2016 7:34 pm |
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Team:
Rank: Councilor Main: 1-800-USE_THE_FORCE! Level: 9597 Joined: Sun Aug 28, 2005 6:36 pm Posts: 2769 |
Not sure if it was in this thread, but would it be possible to add amount of wep slots to ship window and amount of solar panels we could equip?
_________________ "I still miss the Crack Whores..." - Jeff_L |
Thu Mar 24, 2016 5:32 am |
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Team:
Rank: Officer Main: Chrono Warrior Level: 5817 Joined: Sat Feb 16, 2013 1:36 pm Posts: 328 |
redalert150 wrote: Not sure if it was in this thread, but would it be possible to add amount of wep slots to ship window and amount of solar panels we could equip? Yes please. - Chrono _________________ anilv wrote: #feelthethrm |
Thu Mar 24, 2016 12:20 pm |
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Team:
Rank: Officer Main: -13- Level: 4430 Joined: Fri May 19, 2006 1:30 am Posts: 557 |
A long standing idea I've had is to have 'drop tables' for inventories, so it could look like this:
(I'm terrible at art, this is purely for concept) the first is what inventory looks like now, the second is what my suggestion would look like with some tabs minimized the third is what it would look like with it expanded You do not have the required permissions to view the files attached to this post. _________________ ~4441~ |
Thu Mar 24, 2016 2:20 pm |
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