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Main: Almighty Pixel
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Joined: Tue Sep 29, 2015 10:22 pm
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Post Re: User Interface Update
TranquilityX wrote:
WAIT...

Can we get a ship-relimbo to move all ships to a different AI base? Like 1 spacepoint per ship? I have to store all my dead ships in my gal while the enemy blocks my main AI base.

FOR ALL THESE ALTS

(look down...) plllssss


Try sending a support ticket about your situation. Not guaranteed but worth a shot.

The whole buying limbos I'm not too very sure about as that could borderline pay to win mentality, but this is my personal opinion. I would like to see however more options with limbo just not sure what would work atm.


Sun Feb 21, 2016 6:08 am
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Main: king kone
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Joined: Mon Jan 07, 2008 10:36 pm
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Post Re: User Interface Update
Pixel wrote:
The whole buying limbos I'm not too very sure about as that could borderline pay to win mentality, but this is my personal opinion. I would like to see however more options with limbo just not sure what would work atm.


The only reason I can see that being so is to avoid the Tow cost of towing to Sol/Arena.

For any established player, those kind of tow costs can be pretty stupid. For the average one character person, it feels like you're kicking them when they're down. We already went through this when Contingency lost all their space and suddenly their AI bases were "Locations of enemy ada kits". 40 people quit rather than tow and rebuild elsewhere.

I'm not against the tow costs. I'm against the second part. After you tow to Sol, all your ships are stuck in a new, very visible, location. Now the player needs to move all his ships, one at a time, out of Sol to the new galaxy location his team (if they survived) are going to develop.

So the one stipulation of a Re-Limbo item would be that it cannot limbo ships in a gal with enemy assets (bases and perma drones).

Alsoooooo

Why the fuck isn't there a "Tow to HQ/Outpost" function by now?

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Sun Feb 21, 2016 9:27 am
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Team: Star Revolution X
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Main: DreadLordNaf
Level: 12667

Joined: Sun Mar 18, 2012 10:33 am
Posts: 677
Post Re: User Interface Update
Antilzah wrote:
Omg trade skill removal mission!


Wohoo! Finally! No more having to retrain entire skills just to change that.


Sun Feb 21, 2016 12:47 pm
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Post Re: User Interface Update
On another note. With respect to the ship stats screen, which Im so glad they made awhile back, is there any thought to having a checkbox option on it that says something like "view as slave" and then lets you view your ship stats as if it was as slave, complete with slave bonuses, and whatever control bot happens to be on it at the time?


Sun Feb 21, 2016 12:51 pm
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Team: Star Revolution X
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Post Re: User Interface Update
carterstrain wrote:
Pixel wrote:
The whole buying limbos I'm not too very sure about as that could borderline pay to win mentality, but this is my personal opinion. I would like to see however more options with limbo just not sure what would work atm.


The only reason I can see that being so is to avoid the Tow cost of towing to Sol/Arena.

What tow cost? If you unequip all the gear, it's free? As for the Storage tab, removing all items from it will make moving it around free, even with credits in it.

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Sun Feb 21, 2016 10:03 pm
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Main: Almighty Pixel
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Joined: Tue Sep 29, 2015 10:22 pm
Posts: 346
Post Re: User Interface Update
I think the time has come for the User Interface Updates to end, such like the player base visuals.. but no fear! The next step is improving permanent drones! :)

Yes this also includes Light Nuzzle drones! :shock:

Thank you all for your feedback and great ideas! Really made Star Sonata a much more enjoyable experience.

Unless of course I find something else that can be tweaked in the UI that would improve it. This also means any suggestions not done currently wont be ignored, but could possibly in the future be apart of the game!


Thu Feb 25, 2016 2:53 am
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Team: Eminence Front
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Main: Dark Steel
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Post Re: User Interface Update
Image?

:(

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Thu Feb 25, 2016 12:24 pm
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Team: The Great Armada
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Main: Xonok6
Level: 602

Joined: Fri Jul 11, 2008 4:31 am
Posts: 861
Post Re: User Interface Update
I've always found it weird that light nuzzles are the permanent version and aquas the temporary. Shouldn't they be switched around?


Fri Feb 26, 2016 6:02 am
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Main: Almighty Pixel
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Joined: Tue Sep 29, 2015 10:22 pm
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Post Re: User Interface Update
Found more things to update!

Made the station dialog larger slightly.

General:
Image

News Feed:
Image

Bulletin Board:
Image

Top Scores:
Image


Fri Feb 26, 2016 8:00 pm
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Team: Eminence Back
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Main: TranquilityX
Level: 1796

Joined: Fri May 07, 2010 8:31 pm
Posts: 238
Post Re: User Interface Update
Pixel wrote:
Found more things to update!

Made the station dialog larger slightly.

General:
Image

News Feed:
Image

Bulletin Board:
Image

Top Scores:
Image


<3

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Fri Feb 26, 2016 9:21 pm
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Post Re: User Interface Update
Love the changes.

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Sat Feb 27, 2016 1:22 pm
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Team: Deep Space Federation
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Main: Brugle
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Joined: Sun Feb 17, 2013 5:24 am
Posts: 362
Location: Norway
Post Re: User Interface Update
I love them too, very very good.

What about showing the highest bulletin board message on the General tab?


Sat Feb 27, 2016 1:27 pm
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Main: Almighty Pixel
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Joined: Tue Sep 29, 2015 10:22 pm
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Post Re: User Interface Update
andsimo wrote:
I love them too, very very good.

What about showing the highest bulletin board message on the General tab?


Cool suggestion!

General tab (with bulletin board added):
Image


Sun Feb 28, 2016 6:33 pm
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Post Re: User Interface Update
I saw it more as showing only the highest bulletin board message, not sure what Andsimo was thinking of though. That way people get a new credit sink to put their message on the general tab where people will see, but that might be better.

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Sun Feb 28, 2016 10:47 pm
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Team: Deep Space Federation
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Joined: Sun Feb 17, 2013 5:24 am
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Location: Norway
Post Re: User Interface Update
SunDog60 wrote:
I saw it more as showing only the highest bulletin board message, not sure what Andsimo was thinking of though. That way people get a new credit sink to put their message on the general tab where people will see, but that might be better.
You read my mine.


Mon Feb 29, 2016 1:26 am
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