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SI
Site Admin / Dev Team
Team: Rank: Councilor Main: The SI Level: 2016 Joined: Wed Sep 01, 2010 4:24 pm Posts: 531
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Lesser known effect of Colonial Administrator
I know some people know this, but knowledge of it wasn't widespread. I'll be updating the description of the skill to reflect this, but I want to inform everyone how this works and that it's not a change to the skill. Colonial administrator gives a bonus to commod storages in colonies of up to around 6% per level (scales with colony pop). This also maps 1:1 with how many commods they consume. The end result, is that on a 7.1b pop colony with CA30, you'll be able to sell roughly 2.77 times more commods than if it were at CA0. The new description of the skill will be changed to: Code: (+5% suitability on your colonies, your colonies store and consume up to 6% more commodities for every level) Tl;dr CA still has an effect on colony profits past 125% suit. boy do I wish I knew this when I still made colonies...
_________________ Hey, I'm Ryan! I've been playing Star Sonata since early 2005 and I've been involved with the development of the game since 2009. I do server and client programming mainly focusing on bug fixes, but I've also dabbled in creating a little bit of content too such as Captain Kidd.
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Thu Feb 18, 2016 3:55 pm |
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ELITE
Team: Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747
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Re: Lesser known effect of Colonial Administrator
THE WISE ONES
_________________ Lemon/Meo
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Thu Feb 18, 2016 3:57 pm |
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TranquilityX
Team: Rank: Peon Main: TranquilityX Level: 1796 Joined: Fri May 07, 2010 8:31 pm Posts: 238
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Re: Lesser known effect of Colonial Administrator
Sick, thanks fam
_________________ TranquilityX | TranquilityY | TranquilityZ | ForsakenX | ForsakenY | ForsakenZ | DreamX | DreamY | DreamZ | EternalX | EternalY | EternalZ | AltX | AltY | AltZ | BlackX | BlackY | BlackZ | GodX | GodY | GodZ |
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Thu Feb 18, 2016 4:02 pm |
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DarkSteel
Contributor
Team: Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands
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Re: Lesser known effect of Colonial Administrator
Damn, here I am trading off my high lvl CA slots for lower ones just to help out the noobies on team
_________________ ~DarkSteel / Auxilium
Universe Map: http://www.starsonata.com/map/
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Thu Feb 18, 2016 4:49 pm |
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Antilzah
Team: Rank: Officer Main: Blizzara Level: 6660 Joined: Wed Dec 05, 2007 4:25 pm Posts: 1974 Location: Finland
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Re: Lesser known effect of Colonial Administrator
ELITE wrote: THE WISE ONES
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Thu Feb 18, 2016 5:05 pm |
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sabre198
Member
Team: Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347
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Re: Lesser known effect of Colonial Administrator
Dev:player ratio 1:1
Welcome to the Information Age
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Thu Feb 18, 2016 5:50 pm |
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sabre198
Member
Team: Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347
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Re: Lesser known effect of Colonial Administrator
Master Xen once told me he was sure there was an effect on cols past 125%, that cols seemed to act as if they was over 125% in some way. However since the alien suit bullshit nerf I do t know how it all works anymore.
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Thu Feb 18, 2016 5:57 pm |
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DarkSteel
Contributor
Team: Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands
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Re: Lesser known effect of Colonial Administrator
sabre198 wrote: Master Xen once told me he was sure there was an effect on cols past 125%, that cols seemed to act as if they was over 125% in some way. However since the alien suit bullshit nerf I do t know how it all works anymore. Speaking of which, wasn't the alien suit nerf supposed to go up to -10% untill they finally made ownership of gals linked to outposts instead of the AI that spawn in the gal? It's currently at -13%
_________________ ~DarkSteel / Auxilium
Universe Map: http://www.starsonata.com/map/
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Thu Feb 18, 2016 6:20 pm |
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TranquilityX
Team: Rank: Peon Main: TranquilityX Level: 1796 Joined: Fri May 07, 2010 8:31 pm Posts: 238
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Re: Lesser known effect of Colonial Administrator
heylo wrote: sabre198 wrote: Master Xen once told me he was sure there was an effect on cols past 125%, that cols seemed to act as if they was over 125% in some way. However since the alien suit bullshit nerf I do t know how it all works anymore. Speaking of which, wasn't the alien suit nerf supposed to go up to -10% untill they finally made ownership of gals linked to outposts instead of the AI that spawn in the gal? It's currently at -13% Yeah, the suit is so annoying. Destroys my terraforming efforts T_T 5 MIL SPACE WHISKY? WHO NEEDS THAT!
_________________ TranquilityX | TranquilityY | TranquilityZ | ForsakenX | ForsakenY | ForsakenZ | DreamX | DreamY | DreamZ | EternalX | EternalY | EternalZ | AltX | AltY | AltZ | BlackX | BlackY | BlackZ | GodX | GodY | GodZ |
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Thu Feb 18, 2016 11:00 pm |
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lordjeroen
Team: Rank: Officer Main: number666.5 Level: 8921 Joined: Wed May 03, 2006 4:12 pm Posts: 3457 Location: nowhere
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Re: Lesser known effect of Colonial Administrator
Communications! Key to succes! Every day SS surprises me how bad the communications been. They keep getting better! SI + pixel 4emp!
_________________
Valkyrie300 wrote: You need to thoroughly think before sprouting exaggerated statements
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Fri Feb 19, 2016 5:20 am |
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dreadlordnaf
Team: Rank: Councilor Main: DreadLordNaf Level: 12667 Joined: Sun Mar 18, 2012 10:33 am Posts: 677
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Re: Lesser known effect of Colonial Administrator
SI wrote: I know some people know this, but knowledge of it wasn't widespread. I'll be updating the description of the skill to reflect this, but I want to inform everyone how this works and that it's not a change to the skill. Colonial administrator gives a bonus to commod storages in colonies of up to around 6% per level (scales with colony pop). This also maps 1:1 with how many commods they consume. The end result, is that on a 7.1b pop colony with CA30, you'll be able to sell roughly 2.77 times more commods than if it were at CA0. The new description of the skill will be changed to: Code: (+5% suitability on your colonies, your colonies store and consume up to 6% more commodities for every level) Tl;dr CA still has an effect on colony profits past 125% suit. boy do I wish I knew this when I still made colonies...Well this explains the age old problem i was having trying to figure why my 125% col, but owned by a low CA char, was making so much less than a 125% col with a maxed CA owner...
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Sun Feb 21, 2016 12:54 pm |
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