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Team:
Rank: Main: Paladinofdoom Level: 3693 Joined: Wed Jun 22, 2005 2:35 pm Posts: 1384 |
What would the Undead version of you in the Mausoleum do?
_________________ newman233 wrote: <3 Pally This guy gets my full Jiggle! He is full of awesomesauce, and Jigglyness, buy from him! Kanga |
Tue Feb 23, 2016 6:08 am |
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Team:
Rank: Officer Main: number666.5 Level: 8924 Joined: Wed May 03, 2006 4:12 pm Posts: 3457 Location: nowhere |
It will afk till it dies. Then respawns and afks again. After 10 respawns it will respawn in a spirit and can't be killed.
_________________ Valkyrie300 wrote: You need to thoroughly think before sprouting exaggerated statements |
Tue Feb 23, 2016 6:22 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
It would have custom shouts that explain to the player why their aug setup is bad and they should feel bad.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Tue Feb 23, 2016 6:43 am |
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Team:
Rank: Officer Main: Blizzara Level: 6660 Joined: Wed Dec 05, 2007 4:25 pm Posts: 1974 Location: Finland |
anilv wrote: It would have custom shouts that explain to the player why their aug setup is bad and they should feel bad. Nice! |
Tue Feb 23, 2016 6:46 am |
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Main: ShawnMcCall
Level: 2589 Joined: Sat Jan 19, 2013 5:42 am Posts: 1932 |
anilv wrote: It would have custom shouts that explain to the player why their aug setup is bad and they should feel bad. Wouldn't that require a computer capable of complex reasoning in order to evaluate and judge different classes and their gear/aug setups individually... or you could I guess just think up every possible combination in the game and address each one individually ahead of time... |
Tue Feb 23, 2016 6:51 am |
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Team:
Rank: Main: Paladinofdoom Level: 3693 Joined: Wed Jun 22, 2005 2:35 pm Posts: 1384 |
ShawnMcCall wrote: anilv wrote: It would have custom shouts that explain to the player why their aug setup is bad and they should feel bad. Wouldn't that require a computer capable of complex reasoning in order to evaluate and judge different classes and their gear/aug setups individually... or you could I guess just think up every possible combination in the game and address each one individually ahead of time... Could just make the boss respond like this: Your Berserker's health gets low often -- "Guess you need more trans. power, try an Art of Healing." Elec. runs out -- "Divine Wattage has elec. temp!" You aren't killing Undead enk fast enough -- "CaL augs are good for dpsings." Paladin, _________________ newman233 wrote: <3 Pally This guy gets my full Jiggle! He is full of awesomesauce, and Jigglyness, buy from him! Kanga |
Tue Feb 23, 2016 6:54 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
ShawnMcCall wrote: anilv wrote: It would have custom shouts that explain to the player why their aug setup is bad and they should feel bad. Wouldn't that require a computer capable of complex reasoning in order to evaluate and judge different classes and their gear/aug setups individually... or you could I guess just think up every possible combination in the game and address each one individually ahead of time... Too many possibilities. There's what, 1000 augmenters? But… the game already knows each player's total stat bonuses and it's not hard to compare those against benchmarks by tech. vampire2948 wrote: Could just make the boss respond like this: Your Berserker's health gets low often -- "Guess you need more trans. power, try an Art of Healing." Elec. runs out -- "Divine Wattage has elec. temp!" You aren't killing Undead enk fast enough -- "CaL augs are good for dpsings." Haha nice _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Tue Feb 23, 2016 6:55 am |
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Main: ShawnMcCall
Level: 2589 Joined: Sat Jan 19, 2013 5:42 am Posts: 1932 |
anilv wrote: ShawnMcCall wrote: anilv wrote: It would have custom shouts that explain to the player why their aug setup is bad and they should feel bad. Wouldn't that require a computer capable of complex reasoning in order to evaluate and judge different classes and their gear/aug setups individually... or you could I guess just think up every possible combination in the game and address each one individually ahead of time... Too many possibilities. There's what, 1000 augmenters? But… That was the joke... |
Tue Feb 23, 2016 7:23 am |
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Team:
Rank: Officer Main: LemonPrime Level: 8127 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
Mine would sit still in the galaxy with a huge golden trail, and then when aggro'd would tweak constantly until you and all of your possessions are dead. Then it would scam your ship of everything on it.
_________________ Lemon/Meo |
Tue Feb 23, 2016 7:45 pm |
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Contributor
Team:
Rank: Officer Main: SunDog60 Level: 6544 Joined: Sun Dec 25, 2011 2:15 pm Posts: 613 Location: Canada |
Undead SunDog60
My Doge boss is the best. Somewhat unrealistic but I actually think it might be possible. Boss is much more powerful than it should be for Mausoleum (or typical T21 content for nowadays let's say, since let's be honest Maus is a bit out of date). The way to defeat him, is by editing the wiki. By having wiki contributions under your character's account, you deal more damage to him, and receive less damage from him, hence why he is more powerful by default. Also I want him to drop a couple of Tablets of Knowledge on death, which act like Perilous Perilous Epiphanies. I could give a more sensible idea but I think this is cooler. _________________ T21 Skills and Dailies Guide - Personal Wiki Contributions - Monthly Wiki Contributions |
Tue Feb 23, 2016 9:34 pm |
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Team:
Rank: Officer Main: Masterful Level: 6877 Joined: Tue Jul 08, 2008 2:47 am Posts: 1346 Location: Melbourne, Australia |
Mine would randomly change the stats of all your gear while MIRVing you to death.
_________________ |
Tue Feb 23, 2016 9:34 pm |
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Team:
Rank: Main: Talvanen Level: 4470 Joined: Thu Aug 08, 2013 1:39 pm Posts: 18 |
SunDog60 wrote: Undead SunDog60 My Doge boss is the best. Somewhat unrealistic but I actually think it might be possible. Boss is much more powerful than it should be for Mausoleum (or typical T21 content for nowadays let's say, since let's be honest Maus is a bit out of date). The way to defeat him, is by editing the wiki. By having wiki contributions under your character's account, you deal more damage to him, and receive less damage from him, hence why he is more powerful by default. Also I want him to drop a couple of Tablets of Knowledge on death, which act like Perilous Perilous Epiphanies. I could give a more sensible idea but I think this is cooler. Easy farm for Arias and I then. |
Wed Feb 24, 2016 1:54 am |
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Team:
Rank: Officer Main: Cornado Level: 3235 Joined: Mon Nov 01, 2004 9:20 pm Posts: 1217 |
Mine would be a roaming boss with golden holoprojector and 3 guards to begin.
Warp in galaxy... Undead Stiffy: Poke me, I dare you noob! Poke... Undead Stiffy: OH, WHATS THAT? WAR YOU SAY? Fleets goes agro... 3 Stages, Each stage happens when shields drop to half.. Stage 1 it lunches mini Harrier grem fighters that pack a punch. Stage 2 it drops advanced Hospital drones @ healing Drones. Stage 3 it spawns my harrier fighters and drones together until dead. I would be a seriously high regen boss with only 1mill Shield, so alot of burst dps needed. ^ now that would be seriously fun and kept on your toes :p |
Wed Feb 24, 2016 2:03 am |
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Main: ShawnMcCall
Level: 2589 Joined: Sat Jan 19, 2013 5:42 am Posts: 1932 |
Badgerlost wrote: Mine would be a roaming boss with golden holoprojector and 3 guards to begin. Warp in galaxy... Undead Stiffy: Poke me, I dare you noob! Poke... Undead Stiffy: OH, WHATS THAT? WAR YOU SAY? Fleets goes agro... 3 Stages, Each stage happens when shields drop to half.. Stage 1 it lunches mini Harrier grem fighters that pack a punch. Stage 2 it drops advanced Hospital drones @ healing Drones. Stage 3 it spawns my harrier fighters and drones together until dead. I would be a seriously high regen boss with only 1mill Shield, so alot of burst dps needed. ^ now that would be seriously fun and kept on your toes :p Unless the resists were just absolutely massive, 2 FCs and a Sniper could kill it in under a second. |
Wed Feb 24, 2016 3:03 am |
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Team:
Rank: Officer Main: number666.5 Level: 8924 Joined: Wed May 03, 2006 4:12 pm Posts: 3457 Location: nowhere |
ShawnMcCall wrote: Badgerlost wrote: Mine would be a roaming boss with golden holoprojector and 3 guards to begin. Warp in galaxy... Undead Stiffy: Poke me, I dare you noob! Poke... Undead Stiffy: OH, WHATS THAT? WAR YOU SAY? Fleets goes agro... 3 Stages, Each stage happens when shields drop to half.. Stage 1 it lunches mini Harrier grem fighters that pack a punch. Stage 2 it drops advanced Hospital drones @ healing Drones. Stage 3 it spawns my harrier fighters and drones together until dead. I would be a seriously high regen boss with only 1mill Shield, so alot of burst dps needed. ^ now that would be seriously fun and kept on your toes :p Unless the resists were just absolutely massive, 2 FCs and a Sniper could kill it in under a second. ^This. 1m shields isn't enough for something like that. But would make sense with #SSbalancing _________________ Valkyrie300 wrote: You need to thoroughly think before sprouting exaggerated statements |
Wed Feb 24, 2016 4:32 am |
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