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over 9000!
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Main: enkelin
Level: 5600

Joined: Wed Aug 01, 2007 12:28 pm
Posts: 11109
Post Re: C1 Problems
thecrazygamemaster wrote:
Being accused of being a white supremacist for playing a game with slaves.

And trying to explain what the term means in technology.


In all seriousness, they should consider alternatives to that for the Steam launch… last thing we need is bad publicity.

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Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live.

http://www.starsonata.com/features


Tue Mar 08, 2016 11:02 am
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Team: Deep Space Federation
Rank: Operator
Main: Brugle
Level: 4111

Joined: Sun Feb 17, 2013 5:24 am
Posts: 362
Location: Norway
Post Re: C1 Problems
anilv wrote:
thecrazygamemaster wrote:
Being accused of being a white supremacist for playing a game with slaves.

And trying to explain what the term means in technology.


In all seriousness, they should consider alternatives to that for the Steam launch… last thing we need is bad publicity.
All publicity is good publicity?


Tue Mar 08, 2016 11:11 am
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Content Dev
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Team: JMC
Rank: Director
Main: Blue Dwarf
Level: 2067

Joined: Fri Apr 29, 2011 5:39 pm
Posts: 3336
Post Re: C1 Problems
Getting RSI from double clicking what you want to build 1000 times because multibuild didn't exist.

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Tue Mar 08, 2016 2:10 pm
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Team: Suns of Hades
Rank: Peon
Main: urzaserra2
Level: 4871

Joined: Wed Apr 06, 2005 1:34 am
Posts: 673
Post Re: C1 Problems
Losing radar sight of a wormhole group in labyrinth, i really enjoyed spending 24 hours to get back to the entrance wormhole in a speed 60 ship. :P


Tue Mar 08, 2016 2:29 pm
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Team: Star Revolution X
Rank: Soldier
Main: Fleet General
Level: 3378

Joined: Fri Feb 24, 2006 6:50 am
Posts: 341
Location: Straya
Post Re: C1 Problems
Not being able to see cloaked ships when they're firing at you, because firing didn't give visibility for a long time.


Tue Mar 08, 2016 3:31 pm
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Main: king kone
Level: 37

Joined: Mon Jan 07, 2008 10:36 pm
Posts: 1068
Post Re: C1 Problems
Zeuss wrote:
Not being able to see cloaked ships when they're firing at you, because firing didn't give visibility for a long time.


Not seeing Drones when they were firing at you. Blast that Abbara.

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Tue Mar 08, 2016 3:35 pm
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Team: Traders
Rank: Peon
Main: Mow
Level: 9760

Joined: Mon Feb 02, 2009 2:57 pm
Posts: 4731
Location: Kuratovo, Russia
Post Re: C1 Problems
Died without GG20, lost an Emp Ray.

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Sun Mar 13, 2016 5:46 pm
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Team: Traders
Rank: Peon
Main: Mow
Level: 9760

Joined: Mon Feb 02, 2009 2:57 pm
Posts: 4731
Location: Kuratovo, Russia
Post Re: C1 Problems
Took my new, hardcore slaves to W1 and got massacred by Meanies & Greaseballs.

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Sun Mar 13, 2016 5:49 pm
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Team: Eminence Front
Rank: Officer
Main: Chrono Warrior
Level: 5817

Joined: Sat Feb 16, 2013 1:36 pm
Posts: 328
Post Re: C1 Problems
Farming the zebus in FM for augs, then some op level 3k player comes and massacres everything and scoops all the loot.

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anilv wrote:
#feelthethrm


Sun Mar 13, 2016 6:13 pm
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Team: Merchant Waffen Division
Rank: Officer
Main: Schuldiner
Level: 3912

Joined: Wed Jul 18, 2007 6:05 am
Posts: 342
Post Re: C1 Problems
When i didn't knew the existence of warp navigation skill, i though if a traveled to the direction of the galaxy that i wanted to go, i would get to that galaxy, the only time that i did this, i traveled like 1hour to nowhere, then discovered Astral Travel.

Learning in c1 was beautiful.


Sun Mar 13, 2016 8:58 pm
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Team: Merchant Waffen Division
Rank: Officer
Main: Schuldiner
Level: 3912

Joined: Wed Jul 18, 2007 6:05 am
Posts: 342
Post Re: C1 Problems
andsimo wrote:
anilv wrote:
thecrazygamemaster wrote:
Being accused of being a white supremacist for playing a game with slaves.

And trying to explain what the term means in technology.


In all seriousness, they should consider alternatives to that for the Steam launch… last thing we need is bad publicity.
All publicity is good publicity?


Imagine the PC sandstorm about the way that we manage colonies lol.

Making Cyanure from peasants :mrgreen:


Sun Mar 13, 2016 9:00 pm
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Team: Traders
Rank: Officer
Main: Yehaaaaaaaaaaa
Level: 5455

Joined: Wed Apr 02, 2008 9:26 am
Posts: 1206
Location: West Australia
Post Re: C1 Problems
APing out of Steppes in a Hotrod mega. Took 2 days.

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Thu Mar 17, 2016 7:22 am
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Team: Electric Sheep
Rank: Operator
Main: Rogue Amoeba
Level: 2591

Joined: Sun Apr 27, 2008 9:15 am
Posts: 155
Post Re: C1 Problems
Wow, a game where you can trade Crack Whores. I got to check this out, those guys have a storming sense of humour.

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Back after a long absence


Mon Mar 21, 2016 4:40 pm
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Main: Spatzz
Level: 3104

Joined: Mon Jul 27, 2009 12:40 am
Posts: 3122
Post Re: C1 Problems
Getting tired of manually entering the order set into each Wingship II+ in Liberty.

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Wed Apr 06, 2016 9:01 pm
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Team: Eminence Front
Rank: Officer
Main: Chrono Warrior
Level: 5817

Joined: Sat Feb 16, 2013 1:36 pm
Posts: 328
Post Re: C1 Problems
Bana dropped a 3 shot which I won, only to lose to a pirate on my way back to team space because I had to toss my GG for space.

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anilv wrote:
#feelthethrm


Thu Apr 07, 2016 12:17 am
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