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Team:
Rank: Operator Main: Brugle Level: 4111 Joined: Sun Feb 17, 2013 5:24 am Posts: 362 Location: Norway |
I gotta say I'm impressed with all the development, speedy answers and dev activity lately. Keep up the good work all of you. This game rocks! I haven't ever played a game which compare to this games depth, or level of quality, within the small segment it resides. Only Escape Velocity series has given me this much happiness, but you could play that through in a few days.
Most of all I would like to counter all of the negativity that some posters convey. I believe there are so many that doesn't understanding the effort it takes to develop in addition to a full time job + family and what not. Keep up the good work! |
Mon Apr 18, 2016 4:45 pm |
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Dev Team
Team:
Rank: Officer Main: yclept Level: 2002 Joined: Wed Mar 14, 2012 11:47 am Posts: 534 |
Thank you! We appreciate it and will keep doing our best to move Star Sonata forward.
_________________ Hi, I'm Anil, a long-time player turned developer. You may know me in-game as enkelin. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. |
Mon Apr 18, 2016 7:32 pm |
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Contributor
Team:
Rank: Officer Main: SunDog60 Level: 6541 Joined: Sun Dec 25, 2011 2:15 pm Posts: 613 Location: Canada |
Churchill senses a disturbance in the force, is that... someone complimenting developers? Not on his watch. Here he comes to ruin this thread.
_________________ T21 Skills and Dailies Guide - Personal Wiki Contributions - Monthly Wiki Contributions |
Mon Apr 18, 2016 9:10 pm |
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Site Admin / Dev Team
Team:
Rank: Councilor Main: The SI Level: 2016 Joined: Wed Sep 01, 2010 4:24 pm Posts: 531 |
andsimo wrote: I gotta say I'm impressed with all the development, speedy answers and dev activity lately. Keep up the good work all of you. This game rocks! I haven't ever played a game which compare to this games depth, or level of quality, within the small segment it resides. Only Escape Velocity series has given me this much happiness, but you could play that through in a few days. Most of all I would like to counter all of the negativity that some posters convey. I believe there are so many that doesn't understanding the effort it takes to develop in addition to a full time job + family and what not. Keep up the good work! Always nice to hear things like this :) _________________ Hey, I'm Ryan! I've been playing Star Sonata since early 2005 and I've been involved with the development of the game since 2009. I do server and client programming mainly focusing on bug fixes, but I've also dabbled in creating a little bit of content too such as Captain Kidd. |
Tue Apr 19, 2016 12:09 am |
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Team:
Rank: Officer Main: -13- Level: 4430 Joined: Fri May 19, 2006 1:30 am Posts: 557 |
Ticket responses have been efficient.
_________________ ~4441~ |
Wed Apr 20, 2016 3:08 pm |
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Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
jack the ripper wrote: Ticket responses have been efficient. Voomy's copypasta "I'll inform the devs." is legendary. _________________ Lemon/Meo |
Wed Apr 20, 2016 3:19 pm |
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Team:
Rank: Councilor Main: The Voomy One Level: 1337 Joined: Thu Jun 29, 2006 12:06 am Posts: 4137 |
ELITE wrote: jack the ripper wrote: Ticket responses have been efficient. Voomy's copypasta "I'll inform the devs." is legendary. I actually never use copy and paste, I manually type all my responses. Many times it's the exact same answer because it's basically what I can do, I need a dev with programming knowledge to fix bugs. Certain things I can take care of myself and those will of course get a different reply, in either case I try to give a pretty fast reply. |
Thu Apr 21, 2016 10:14 am |
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Team:
Rank: Officer Main: Chrono Warrior Level: 5817 Joined: Sat Feb 16, 2013 1:36 pm Posts: 328 |
andsimo wrote: I gotta say I'm impressed with all the development, speedy answers and dev activity lately. Keep up the good work all of you. This game rocks! I haven't ever played a game which compare to this games depth, or level of quality, within the small segment it resides. Only Escape Velocity series has given me this much happiness, but you could play that through in a few days. Most of all I would like to counter all of the negativity that some posters convey. I believe there are so many that doesn't understanding the effort it takes to develop in addition to a full time job + family and what not. Keep up the good work! I very much agree, keep up the good work devs! - Chrono _________________ anilv wrote: #feelthethrm |
Thu Apr 21, 2016 1:35 pm |
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Team:
Rank: Soldier Main: Lupusregina Beta Level: 4903 Joined: Wed Nov 25, 2009 5:31 am Posts: 542 |
The Voomy One wrote: ELITE wrote: jack the ripper wrote: Ticket responses have been efficient. Voomy's copypasta "I'll inform the devs." is legendary. I actually never use copy and paste, I manually type all my responses. Many times it's the exact same answer because it's basically what I can do, I need a dev with programming knowledge to fix bugs. Certain things I can take care of myself and those will of course get a different reply, in either case I try to give a pretty fast reply. Probably copypasted this too! |
Thu Apr 21, 2016 2:54 pm |
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Team:
Rank: Councilor Main: 1-800-USE_THE_FORCE! Level: 9597 Joined: Sun Aug 28, 2005 6:36 pm Posts: 2769 |
Tanks guys!
_________________ "I still miss the Crack Whores..." - Jeff_L |
Thu Apr 21, 2016 11:00 pm |
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