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Team: Fireflies
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Main: The White Wizard
Level: 4276

Joined: Wed Mar 13, 2013 8:28 am
Posts: 252
Post Re: Eta on a fix?
The game was working fine on beta except for the one crash which was "already know the cause". The game as it is now is even more unplayable than before the other patch which ruined the client. Today I have tried to do a run, ap'ed 10 clients to prejudice, it was just 4 jumps away. 6 of them crashed before they made it there.

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Sat Oct 29, 2016 7:23 pm
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Main: ShawnMcCall
Level: 2589

Joined: Sat Jan 19, 2013 5:42 am
Posts: 1932
Post Re: Eta on a fix?
the white wizard wrote:
The game was working fine on beta except for the one crash which was "already know the cause". The game as it is now is even more unplayable than before the other patch which ruined the client. Today I have tried to do a run, ap'ed 10 clients to prejudice, it was just 4 jumps away. 6 of them crashed before they made it there.


This begs a question I don't think has been asked. With MCing basically keeping SS alive right now, are the patches being tested on your machines with heavy MCing?


Sat Oct 29, 2016 10:19 pm
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Team: Fireflies
Rank: Peon
Main: The White Wizard
Level: 4276

Joined: Wed Mar 13, 2013 8:28 am
Posts: 252
Post Re: Eta on a fix?
ShawnMcCall wrote:
the white wizard wrote:
The game was working fine on beta except for the one crash which was "already know the cause". The game as it is now is even more unplayable than before the other patch which ruined the client. Today I have tried to do a run, ap'ed 10 clients to prejudice, it was just 4 jumps away. 6 of them crashed before they made it there.


This begs a question I don't think has been asked. With MCing basically keeping SS alive right now, are the patches being tested on your machines with heavy MCing?


Ofcourse, if not then what would be the point of me testing it? I had 14 alts in sol on beta shooting mf bursts on 3 snipers with rof aura for 10 minutes, only one crashed for the "already know" cause.

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Sun Oct 30, 2016 7:10 am
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