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Post eurm balances
Shield +30%, Energy +30%, Shield recharge +35%, Energy Recharge +45%, Hull Space +40%, Transference Power +40%, Transference Efficiency +40%, Electric Tempering -20%


Shield +300%, Shield Recharge +60%, Transference Power +40%, Transference Efficiency +40%



I feel like SoR needs a buff, the only really down side to using the Engi instead is 270% Shield bank and 25% shield regen. While significant, I dont think it reflects the cost increase :o

(for this Im assuming the elec stuff is useless, as HPS powers anyway D:l)
..................................................................................Unibrow Sonatian^

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Fri Feb 03, 2017 4:21 am
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Post Re: eurm balances
jack the ripper wrote:
Shield +30%, Energy +30%, Shield recharge +35%, Energy Recharge +45%, Hull Space +40%, Transference Power +40%, Transference Efficiency +40%, Electric Tempering -20%


Shield +300%, Shield Recharge +60%, Transference Power +40%, Transference Efficiency +40%



I feel like SoR needs a buff, the only really down side to using the Engi instead is 270% Shield bank and 25% shield regen. While significant, I dont think it reflects the cost increase :o

(for this Im assuming the elec stuff is useless, as HPS powers anyway D:l)
..................................................................................Unibrow Sonatian^


Some important facts:

1) Elec is not useless on HPS kits anymore, since the most recent change to base gear a few unis back.

2) Shield bank is quite useful for HPS kits. It takes a while to chew through that kind of bank, which means it can be really hard to kill a kit if you're only able to get intermittent hits on it.

Also note that the Engi aug takes a ton of prom to build. I wouldn't say the SoR is even that expensive in comparison.

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Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live.

http://www.starsonata.com/features


Fri Feb 03, 2017 10:56 am
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Post Re: eurm balances
Holy shit those station mech/tech/engi augs take a lot of prom. I built 24. It wanted 4000 fucking prom *per* tick.

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Fri Feb 03, 2017 11:56 am
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Post Re: eurm balances
anilv wrote:
jack the ripper wrote:
Shield +30%, Energy +30%, Shield recharge +35%, Energy Recharge +45%, Hull Space +40%, Transference Power +40%, Transference Efficiency +40%, Electric Tempering -20%


Shield +300%, Shield Recharge +60%, Transference Power +40%, Transference Efficiency +40%



I feel like SoR needs a buff, the only really down side to using the Engi instead is 270% Shield bank and 25% shield regen. While significant, I dont think it reflects the cost increase :o

(for this Im assuming the elec stuff is useless, as HPS powers anyway D:l)
..................................................................................Unibrow Sonatian^


Some important facts:

1) Elec is not useless on HPS kits anymore, since the most recent change to base gear a few unis back.

2) Shield bank is quite useful for HPS kits. It takes a while to chew through that kind of bank, which means it can be really hard to kill a kit if you're only able to get intermittent hits on it.

Also note that the Engi aug takes a ton of prom to build. I wouldn't say the SoR is even that expensive in comparison.



I come across very, very few HPS setups on the calc that need any elec :o

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Fri Feb 03, 2017 3:00 pm
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Post Re: eurm balances
Then you aren't doing enough HPS.

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Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live.

http://www.starsonata.com/features


Sun Feb 05, 2017 5:19 pm
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