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Hello admins http://forum.starsonata.com/viewtopic.php?f=107&t=63198 |
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Author: | Antilzah [ Thu Jul 06, 2017 1:45 pm ] |
Post subject: | Re: Hello admins |
Max235 wrote: My Berserker, which is augged CaL, Emp, RAphro |
Author: | Max235 [ Thu Jul 06, 2017 2:53 pm ] |
Post subject: | Re: Hello admins |
Antilzah wrote: Max235 wrote: My Berserker, which is augged CaL, Emp, RAphro I'm not doing 2 UAoD 1 Tarkins/Moff because that is a bullshit setup. Fortunately it's getting nerfed into the ground. What I want to do is Lunarian, Selenite/Perilous, Zarkara. You don't happen to see these augs on the market do you? |
Author: | Antilzah [ Thu Jul 06, 2017 3:03 pm ] |
Post subject: | Re: Hello admins |
I mean for the longest time you were 2 CaL, emp. You finally upgraded it. I'm proud of you. |
Author: | the white wizard [ Thu Jul 06, 2017 3:21 pm ] |
Post subject: | Re: Hello admins |
Grand moff is getting nerfed? Just as I expected rofl, the dev who made it must've been a complete imbecile so my guess would be hobo swallows. You can't just make a fucking perfect item |
Author: | Max235 [ Thu Jul 06, 2017 3:35 pm ] |
Post subject: | Re: Hello admins |
Antilzah wrote: I mean for the longest time you were 2 CaL, emp. You finally upgraded it. I'm proud of you. Actually that zerk was only 2 cal 1 emp for like ...a month? of physical time, but maybe a week of playing it? feelgood wrote: Grand moff is getting nerfed? Just as I expected rofl, the dev who made it must've been a complete imbecile so my guess would be hobo swallows. You can't just make a fucking perfect item No, 2 UAoD/AoD 1 Tarkin/Moff was for the longest time the top tier berserker setup because you could get 90+% resist, stupid levels of sustain, very high shields, decent range, and high DPS because of the 20-30 Evil mod weapons on your ship. It also held aggro like a boss. Basically, it was an ultra defensive setup that through the Weapon Hold bonuses allowed you to stack tons of Evil mods, which compensated for your relative lack of damage. The mod rework is going to nullify all passive weapon mods on every weapon but the very specific weapon you have selected, which in turn nerfs this setup into the ground. If a zerk wants to do damage, then he needs to build damage. You don't get to be the top tank and also have some of the highest damage values in the game. |
Author: | the white wizard [ Thu Jul 06, 2017 3:44 pm ] |
Post subject: | Re: Hello admins |
Max235 wrote: Antilzah wrote: I mean for the longest time you were 2 CaL, emp. You finally upgraded it. I'm proud of you. Actually that zerk was only 2 cal 1 emp for like ...a month? of physical time, but maybe a week of playing it? feelgood wrote: Grand moff is getting nerfed? Just as I expected rofl, the dev who made it must've been a complete imbecile so my guess would be hobo swallows. You can't just make a fucking perfect item No, 2 UAoD/AoD 1 Tarkin/Moff was for the longest time the top tier berserker setup because you could get 90+% resist, stupid levels of sustain, very high shields, decent range, and high DPS because of the 20-30 Evil mod weapons on your ship. It also held aggro like a boss. Basically, it was an ultra defensive setup that through the Weapon Hold bonuses allowed you to stack tons of Evil mods, which compensated for your relative lack of damage. The mod rework is going to nullify all passive weapon mods on every weapon but the very specific weapon you have selected, which in turn nerfs this setup into the ground. If a zerk wants to do damage, then he needs to build damage. You don't get to be the top tank and also have some of the highest damage values in the game. Best? I think we may be playing two different games here. Still rip for my zerk, it had 390k% hostility |
Author: | floflo02 [ Fri Jul 21, 2017 4:58 pm ] |
Post subject: | Re: Hello admins |
relaunch C1 but coded from scratch |
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