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Team: Deep Space Federation
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Post Re: to jeff; on code devs, revenue, and expectations.
sabre198 wrote:
so let me get this right, your plan, is basically what they are doing?


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Simply becouse something is not going to requir code support does not mean the dev team are planning on doing that thing. There has been no mention of full time paid developers anywhere I am aware of. Urza just stated the dev team has no plans for a reasonably sized steam release. Enkin has repeatedly said he has no intention of increasing the size of any layer or making dem bp lower tech. So no, my plan is not what the dev team is already doing, ty.

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Tue Oct 10, 2017 5:17 pm
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Post Re: to jeff; on code devs, revenue, and expectations.
WHERE did i say that about steam release?


Tue Oct 10, 2017 6:15 pm
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Post Re: to jeff; on code devs, revenue, and expectations.
urzaserra256 wrote:
Dont know where that 150 number is coming from, i dont think there has been any sub info publicly released in a while.

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Tue Oct 10, 2017 7:43 pm
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Post Re: to jeff; on code devs, revenue, and expectations.
lrellok wrote:
The tech 20 ship missions where never done, equipment was never made the base BP equip skill, do i need to go write a list of all the suggestions that have been agreed o and not completed?


To add on to what Urza had pointed out, and as some of the Press Corp. likely noticed at the time, I took on the task of completing the tech 20 ship missions. I've also been working on the Red Photon redux fight (Temporal Arena or whatever we end up calling the place, I like the term 'redux' for the fights as that is basically what they are), plus some oddball things here and there like Halloween content. As a result of these things, I've delayed the tech 20 ship missions longer than I would have liked. They should be done by the second patch upcoming, which I believe will be a week after the upcoming patch soon.

Also, pretty sure the admins are paid.

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Tue Oct 10, 2017 8:53 pm
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Post Re: to jeff; on code devs, revenue, and expectations.
SunDog60 wrote:
Also, pretty sure the admins are paid.
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Ty for the update on the t 20 missions sunny. However, my arguement was not that the code devs are not paid, it was that the code devs are not full time.

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Tue Oct 10, 2017 9:14 pm
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Post Re: to jeff; on code devs, revenue, and expectations.
lrellok wrote:
SunDog60 wrote:
Also, pretty sure the admins are paid.

However, my arguement was not that the code devs are not paid, it was that the code devs are not full time.


That would be my bad then, as I skimmed through this forum thread and you seemed to think that the admins were volunteers and hence dropped the mod rework because they didn't want to do it anymore. I don't actually know whether the admins are full time or part time, the latter makes more sense but I can't really comment on it beyond that they are paid. I think your clarification was a lot better at conveying that info than a giant strawman image.

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Tue Oct 10, 2017 9:50 pm
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Post Re: to jeff; on code devs, revenue, and expectations.
SunDog60 wrote:
I think your clarification was a lot better at conveying that info than a giant strawman image.


Sorry, getting annoyed at people who keep getting "New players cannot figure game systems out" and "Rendghast cannot figure games systems out" confused.

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Tue Oct 10, 2017 11:52 pm
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Post Re: to jeff; on code devs, revenue, and expectations.
would it surprise you that Jeff only works one day a week on SS?

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Wed Oct 11, 2017 2:25 am
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Post Re: to jeff; on code devs, revenue, and expectations.
sabre198 wrote:
would it surprise you that Jeff only works one day a week on SS?


Not....in....the....slightest.

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Wed Oct 11, 2017 3:18 am
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Post Re: to jeff; on code devs, revenue, and expectations.
I dunno bois, SS has been running longer than a lot of Athletes. :lol:

I think other MMOs could take something from this.

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Fri Dec 08, 2017 11:23 pm
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Post Re: to jeff; on code devs, revenue, and expectations.
nc44 wrote:
I dunno bois, SS has been running longer than a lot of Athletes. :lol:

I think other MMOs could take something from this.

How to survive on life support for an extended period of time?

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Sun Dec 10, 2017 5:50 am
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Post Re: to jeff; on code devs, revenue, and expectations.
Pwned


Sat Dec 16, 2017 7:13 pm
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