Post new topic Reply to topic  [ 1 post ] 
Author Message
Site Admin / Dev Team
User avatar
Team: Admins
Rank: Director
Main: Jeff_L
Level: 1969

Joined: Wed Mar 23, 2005 2:21 am
Posts: 3894
Location: Santa Clara, CA
Post Patch
* Fixed item ID's so they renumber each time the server starts up as we were about to run out of item ID's after a year and a half
* Death Striker now has a worse overloader and no longer has internal energy generation
* Reduced the number of bags of coins that drop from enemies. (The total credits are the same.)

(and thanks to our new programmers from Australia)
* If you're killed by a player, when you get back into your ship you are invincible for a short period of time or until you fire, dock, warp, or tractor
* Some items when scooped will now be auto-used - look for some new NT's that are more powerful but get used right when you scoop them
* Fix to the ambush spawner
* New ability on some passive radars - you can now use them to ping your surroundings, getting a temporary increase in radar strength and an increase in your visibility. (These radars aren't in yet, but the code is - look for this ability on all common passive radars soon.)
* When you cap a ship, you instantly get all the credits it had onboard.


Fri Sep 15, 2006 6:13 am
Profile WWW
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 


Who is online

Users browsing this forum: No registered users and 6 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © phpBB Group.