Star Sonata
http://forum.starsonata.com/

Server Patch 6-12
http://forum.starsonata.com/viewtopic.php?f=11&t=26138
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Author:  JeffL [ Thu Jun 12, 2008 11:22 pm ]
Post subject:  Server Patch 6-12

* Added a new database machine and transferred all game tables to the new machine, while leaving all account, access, forums and logging tables on the old database machine

* Major modifications to the base and drone attack code. They work largely off of personal hate now and not team hate and are much more likely to ignore small things like pest drones

* Weapon tweaks and Gunners destruction skill now work on drones and bases

* Added some weight to the starter items to make controlling the ship easier for noobs

* Added warnings to missions where the rewards are neurobound

* Changed Hades aug to give -60% vis

* Aug tweak 12 mission and the missions for the tokens it requires now require the same level to get

* Changed emperor unspawn time to 1 hr from 20 minutes and respawn time from 1h to 3h

* Fixed the aggressive Mad Scientist

* New message length checking code to catch packet streams that are altered or get offset

* Removed the main greeting system. Greeters still have access to the help channel and are expected to help people there instead of via PM

* Fighters now allowed to dock at NPC ships regardless of free space

* Mutes are now logged in the chat logs

* Fixed a bug that was causing some slaves to disappear on uni resets

* New preload added with new enemies and new missions for the next universe

* Missiles can now cause tweaks with their damage

* Fighters and missiles no longer drop credits when they die

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