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Server Patch (and new universe) Feb 27 http://forum.starsonata.com/viewtopic.php?f=11&t=37111 |
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Author: | JeffL [ Sat Feb 27, 2010 1:38 pm ] |
Post subject: | Server Patch (and new universe) Feb 27 |
AI - Make DG AI spawn at once when the server starts - Added better radiation resists to several difficult AI - Made fighters return to their owner when they lose track of their target. - Added boss scripting to hives - Increased loot on Hives - Restricted delquad to perilous space - Slight increase to the difficulty of Anaconda - Reduced AI range of interest to so that they hopefully don't go wandering off and getting lost - Reduced the range at which an AI will decide that it is lost before it will attempt to return to the center of a galaxy. Items - Increased Primal Lion thruster docking bonus from 6.3% to 63% - Increased Shields a tiny bit on bubble drones T15 and lower - Added Absconditus BP to drop from <it's a secret to everybody> - Increased commod requirements on Base Drone bps so they now cost something to build and require commodities in game. - Added Andaman Drone - Added Attached Andaman Drone - Added BPs for the Attached and non attached Andaman Drones - Decreased the damage on the ambrosia drone - Lowered energy usage on Carcass missile generator - Made Snipers Fire Sniper only - Increased the shield bank on the Vazaha Sanctuary XX - Fixed a display error in radar description where it was showing the optical modifier as 1 too low. - Beefed the Heavy laser line of lasers - Increase to some engines that has 1% or less aug bonus in speed. This value is so low it wont give any increase on most classes. Engines are all for HF and higher - Made the FT Merc Pharos nano sized to match the regular version - Added Snipers Spotty Beam - Increased the vis given from flares - Blueprints will say [Neurobound] before items that they create that are neurobound. - Change in drop rate for VC - Took away base tags from apollo collector - Fixed base radars back to correct sizes - Fixed Apollo Eyes radar to be better than achillies radars - Fixed FT Venu Seeker and FT Merc Pharos to be better than non ft and have same bonuses Misc - Increased visibility on debris - Added automated shutdown scheduling - Removed velocity from blackboxes - Set a floor value of 0.01 visibility for illuminated objects, objects starting at pure 0 base visibility will not be illuminated at all - Made missiles and fighters only protected by the police if their owner is protected as well Bug Fixes - Made tractor beam effects have appropriate VISIBILITY - Fixed a bug with firing multiple projectiles with momentum - Fixed a bug with energy charge and shield charge buffs - Fixed an exploit that allowed infinite overfilling of a ship |
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