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Dev Team
Team:
Rank: Officer Main: Jey123456 Level: 4359 Joined: Fri Sep 24, 2004 11:51 pm Posts: 3366 Location: who knows ? |
- Fixed a crash related to galaxy map
- Repulsor now shoot 6 bullets instead of 8. - Fixed the docking bug on moving bases. _________________ One of the first and proud flight controller. Visit our website: http://www.ef-team.com |
Fri May 28, 2010 11:11 am |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
- Revamped fertile parasites. They now reproduce linearly rather than exponentially, but do more damage and have more health. Fertile parasites have an aging factor so their reproduction slows down over time unless the stack is "refreshed" with a fresh new parasite
- Added new parasite weapons to DG drops - Added new higher level base exterminators - reduced drop rate on a couple of less popular DG loots - removed juxes from DG drops - various crash fixes - large rework of code, consolidating several things from character data structures into a new account data structure, like gals visited, IP's used, etc - fixed a bug where sevastapols could drain energy without firing - fixed a bug where ships are immune to negative shield regen auras if their shield is currently at 100% _________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Fri May 28, 2010 1:49 pm |
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