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Dev Team
Team:
Rank: Officer Main: Jey123456 Level: 4359 Joined: Fri Sep 24, 2004 11:51 pm Posts: 3366 Location: who knows ? |
* tweaked the ai code so that they now use the brake when needed.
* some concussion changes which should reduce the impact in medium/far range. * concussion wont scale with the affected object size anymore. * fixed the vermin issue (some specific ai being killed in protected system). * fixed a bug related to skills level check when transferring a base. (some gear wasn't checked). * added /resetslaves (/resetslave was here but not the s one). both do the same thing. * fixed the /war /endwar etc to work as intended (there was a bug causing an extra space to be needed). * zebumaster is now uncappable. This patch contain quite a bit of content changes. but i am not familiar with them all, so ill let a content dev post the patch notes for that part. _________________ One of the first and proud flight controller. Visit our website: http://www.ef-team.com |
Wed Nov 17, 2010 12:53 am |
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