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Post Server & Client Patch - 19th February 00:10AM EST (ish)
Client changes (r3865)
* Fixed timer related bug affecting a few players.
* Fixed a bug with some of the dark suns rendering.
* Fixed the team xp bar and tooltip


Server changes (r9214)
* Added support for Crystal (Crate) containing multiple different items.
* Fixed attached HQs and Outposts


Content changes (r9214)
Additions:
* Added galaxy revealing for the locations to get the skills for the Player Progression missions
* A couple new DG boss drops

Tweaks:
* Reduced the AI base value of Gold and Gold Nuggets
* Slimeberg reduced to 1500 hull, 4 aug slots remain, slower max speed, and -5% turning, diameter reduced, new texture
* Complete rewrite of DG droplist -- See below

Fixes:
* Fixed the Player Progression missions being complete at incorrect times


In part of fixing the DG drops for bosses, the DG boss list has been completely rewritten, you'll find that items will seem more appropriate for their tech etc. Although as a result, the DG drops page on the wiki is now completely incorrect.

Discussion: viewtopic.php?f=9&t=55103

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Mon Feb 18, 2013 11:58 pm
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Post Re: Server & Client Patch - 19th February 00:10AM EST (ish)
This patch fixes attached team HQs, but any currently deployed ones that do not count as HQ's will need to be manually edited to function as an HQ again.

If you or your team has been affected by this, please submit a ticket with "Attached HQ" in the ticket name, and we will get this fixed for you as soon as possible.

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Hey, I'm Ryan! I've been playing Star Sonata since early 2005 and I've been involved with the development of the game since 2009. I do server and client programming mainly focusing on bug fixes, but I've also dabbled in creating a little bit of content too such as Captain Kidd.


Tue Feb 19, 2013 1:02 am
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Post Re: Server & Client Patch - 19th February 00:10AM EST (ish)
was not worth making a full topic for this micro patch, so ill just slip in here, for the server restart 18th March 03:00AM EST.

* Added code preventing shops price from being set to buy for more than they sell.
* Hopefully fixed the issue causing import tradebay to stop working randomly.

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Mon Mar 18, 2013 1:43 am
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