Star Sonata http://forum.starsonata.com/ |
|
Pretender Hermes http://forum.starsonata.com/viewtopic.php?f=119&t=47051 |
Page 2 of 2 |
Author: | The Lost One [ Wed Aug 31, 2011 2:08 pm ] |
Post subject: | Re: Pretender Hermes |
They do! |
Author: | yugioh124 [ Wed Aug 31, 2011 2:09 pm ] |
Post subject: | Re: Pretender Hermes |
Oh? I thought they changed it ages ago, due to DMs complaining about Bonnet, or something like that. |
Author: | Blue Dwarf [ Wed Aug 31, 2011 2:17 pm ] |
Post subject: | Re: Pretender Hermes |
I had already thought of that yugioh (thought of that soon after I saw this post), but drone slot limits are 30 temp, 30 perm, 31 mixed. So this wouldn't help, I see the best option as to just reduce the number of drones he deploys/around the edges and increase their power in compensation for the reduction of numbers. The other thing I can look into is if I can just increase the maximum amount of drones in the galaxy. I am also looking into this 'bug' that the sun doesn't 'let go' of you, but that isn't a bug, just a player misunderstanding of how he works, none-the-less it is annoying. |
Author: | VatFF [ Wed Aug 31, 2011 2:19 pm ] |
Post subject: | Re: Pretender Hermes |
Blue Dwarf wrote: BLAARGH How about you make them take seperate slots? |
Author: | The Lost One [ Wed Aug 31, 2011 2:20 pm ] |
Post subject: | Re: Pretender Hermes |
Yeah we have sorted that thing with the sun. Just takes some time, leave it as it is. |
Author: | Blue Dwarf [ Wed Aug 31, 2011 2:51 pm ] |
Post subject: | Re: Pretender Hermes |
VatFF wrote: Blue Dwarf wrote: BLAARGH How about you make them take seperate slots? I just said there is a mixture of total drones at 31. The Lost One wrote: Yeah we have sorted that thing with the sun. Just takes some time, leave it as it is. You are no ordinary Olympus goer on no ordinary team however; I feel it should have a few changes at the least. Hopefully something to reduce the explosion effect spam and lag. |
Author: | The Lost One [ Wed Aug 31, 2011 3:41 pm ] |
Post subject: | Re: Pretender Hermes |
I know other squads/teams have succeeded Hermes already. I don't hope the idea is that everyone and his dog is going to be able to do him just because a few squads succeeded and many failed. |
Author: | Blue Dwarf [ Wed Aug 31, 2011 4:06 pm ] |
Post subject: | Re: Pretender Hermes |
The Lost One wrote: I know other squads/teams have succeeded Hermes already. I don't hope the idea is that everyone and his dog is going to be able to do him just because a few squads succeeded and many failed. Obviously, but I went in there today on live and the explosions cause a lot of lag (don't get them on my own, no one to do splash to). What I am a planning now, fixing the drone issue will involve changes to this no matter what. But hey, could still be interesting. |
Author: | The Lost One [ Wed Aug 31, 2011 11:59 pm ] |
Post subject: | Re: Pretender Hermes |
I used 5 clients in there, it lagged a bit in the start, but I loved it! |
Author: | syberian [ Fri Sep 02, 2011 11:48 am ] |
Post subject: | Re: Pretender Hermes |
Change mines to missiles instead of drones. 100% tracking weaps, no engine, speed 0 or 1 and it should be fixed. |
Page 2 of 2 | All times are UTC - 5 hours |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |