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Team:
Rank: Councilor Main: Trevor Level: 5369 Joined: Wed Jul 12, 2006 10:01 pm Posts: 4162 Location: Alabama |
Its extremely buggy.
-2billion out like crazy and jumping from 200k back to 1k from people instantly. _________________ Stay strong, live long, and walk humbly. |
Sun Aug 14, 2011 1:42 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Sun Aug 14, 2011 1:43 pm |
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Team:
Rank: Councilor Main: Trevor Level: 5369 Joined: Wed Jul 12, 2006 10:01 pm Posts: 4162 Location: Alabama |
Not sure why its that hard to test a zone before putting in it.
_________________ Stay strong, live long, and walk humbly. |
Sun Aug 14, 2011 1:54 pm |
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Team:
Rank: Officer Main: Doman Level: 6352 Joined: Wed Aug 25, 2004 6:52 pm Posts: 173 |
To add to this report, I'm sure the majority of your player base enjoys not even being able to enter the zone due to bugged Infernal Tempest missions.
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Sun Aug 14, 2011 3:26 pm |
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Dev Team
Main: SuperCow
Level: 25 Joined: Wed Jul 07, 2010 3:00 pm Posts: 357 |
There's several bugs that we hope to get fixed soon with the area. It wasn't intended to be checked in at universe creation but somehow it was.
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Wed Aug 17, 2011 4:52 pm |
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Dev Team
Team:
Rank: Director Main: HAL 9000 Level: 1002 Joined: Mon Dec 13, 2004 11:00 pm Posts: 1180 |
While we are fixing the bugs in Infernal Darkness I have locked the instance hole and added Infernal Tempest (uninstanced) back into the game.
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Wed Aug 17, 2011 10:42 pm |
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Main: ThisIsKalrizian
Level: 0 Joined: Thu Sep 16, 2010 10:15 pm Posts: 1662 Location: Sumner Washington |
Open the pod bay doors HAL..
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Wed Aug 17, 2011 11:13 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
HAL wrote: While we are fixing the bugs in Infernal Darkness I have locked the instance hole and added Infernal Tempest (uninstanced) back into the game. Where is Infernal Tempest? The gate bearing that name is now locked but I don't know where the IT that you added to the game is hiding. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Wed Aug 17, 2011 11:21 pm |
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Dev Team
Team:
Rank: Director Main: HAL 9000 Level: 1002 Joined: Mon Dec 13, 2004 11:00 pm Posts: 1180 |
I believe it is off of a galaxy named Lynn... I might add a gate from Lavanite to Infernal Tempest as well if people can't find it.
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Thu Aug 18, 2011 12:22 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Thanks, found it. Something's wrong though since it requires a key to leave the IT galaxy.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Thu Aug 18, 2011 12:26 am |
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Team:
Rank: Officer Main: Doman Level: 6352 Joined: Wed Aug 25, 2004 6:52 pm Posts: 173 |
And those of us building Infernal Darkness items will now just have to wait another month or two for the next patch so we can mine the commods needed?
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Thu Aug 18, 2011 1:22 am |
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Member
Main: Evo
Level: 34 Joined: Sat Jul 31, 2010 4:58 am Posts: 2150 |
Myhn wrote: And those of us building Infernal Darkness items will now just have to wait another month or two for the next patch so we can mine the commods needed? Most people couldnt even go there so dont complain _________________ Original Sybir /GodSteel My custom shader ┌∩┐(◣_◢)┌∩┐ |
Thu Aug 18, 2011 7:37 am |
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Main: Beelz
Level: 1 Joined: Wed Nov 14, 2007 11:57 pm Posts: 1544 |
If it's not fixed by the uni end and we lose our current builds I'll be pissed :/
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Thu Aug 18, 2011 7:39 am |
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Main: Obesity
Level: 2249 Joined: Sat Apr 25, 2009 4:33 am Posts: 2127 |
syberian wrote: Myhn wrote: And those of us building Infernal Darkness items will now just have to wait another month or two for the next patch so we can mine the commods needed? Most people couldnt even go there so dont complain Everyone could go there, it just took a bit of imagination and some teams seem to have more of that then others _________________ JeffL wrote: I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =) The Voomy One wrote: You gotta be shitting me >_< |
Thu Aug 18, 2011 8:53 am |
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Member
Main: Evo
Level: 34 Joined: Sat Jul 31, 2010 4:58 am Posts: 2150 |
A bit of completed missions xD anyway how did you find out wheres the zone and how to get there?
_________________ Original Sybir /GodSteel My custom shader ┌∩┐(◣_◢)┌∩┐ |
Thu Aug 18, 2011 9:30 am |
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