Star Sonata
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a second dg issue
http://forum.starsonata.com/viewtopic.php?f=119&t=47247
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Author:  Furtive Ferret [ Thu Sep 08, 2011 2:37 pm ]
Post subject:  a second dg issue

Everytime I've dropped keys at a gate since the server migration they've decayed before my return... never used to be an issue before.

I could just have someone following me in and nicking em I know, but it's been often enough to be unlikely :P

Author:  Markoz [ Thu Sep 08, 2011 3:12 pm ]
Post subject:  Re: a second dg issue

It seems other timers are out of whack now from dgs being empty only spawning 1 AI when you warp in the first time, to debris decaying instantly.

Certainty this was accidental but still this is a extreme way to fix the in-game economic issues.

At least planets and bases are in the correct locations now to dock etc :)

Author:  goett [ Thu Sep 08, 2011 10:11 pm ]
Post subject:  Re: a second dg issue

Markoz wrote:
It seems other timers are out of whack now from dgs being empty only spawning 1 AI when you warp in the first time, to debris decaying instantly.

Certainty this was accidental but still this is a extreme way to fix the in-game economic issues.

At least planets and bases are in the correct locations now to dock etc :)

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