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Member
Team:
Rank: Main: Bonehead Level: 2447 Joined: Tue May 04, 2010 5:18 pm Posts: 737 |
I have a base selling Baobabs to my colony. I originally set the sell price at 200/ea and then raised it to 1000/ea. The colony continues to pay only 200 for the Baobabs. So far this has cost me about 3,000,000,000 credits and I'm P.O.ed.
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Wed Jan 11, 2012 12:29 am |
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Team:
Rank: Main: the speed of dark Level: 2833 Joined: Sun Nov 05, 2006 12:42 am Posts: 707 Location: University of Texas at Austin |
you tried just no selling it any?
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Wed Jan 11, 2012 1:27 am |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
you're supposed to start the price high then walk it down. stop selling it any any and the price will return to its original.
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Wed Jan 11, 2012 2:31 am |
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Team:
Rank: Main: Thermal Level: 5942 Joined: Sat Jan 16, 2010 2:23 pm Posts: 699 |
As topbuzz said. If the price can go as high as 1000 each, but you set it at 800, then it will stay at 800 until you stop selling baobabs over a long time. After some time, the price will slowly increase towards 1000 again.
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Wed Jan 11, 2012 3:16 am |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
was worse in his case cos he set it to 200, that will take longer to return than from 800.
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Wed Jan 11, 2012 4:24 am |
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Team:
Rank: Main: Thermal Level: 5942 Joined: Sat Jan 16, 2010 2:23 pm Posts: 699 |
Yeah. This is going to cost him way more than 3,000,000,000 for sure
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Wed Jan 11, 2012 4:56 am |
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Member
Team:
Rank: Main: Bonehead Level: 2447 Joined: Tue May 04, 2010 5:18 pm Posts: 737 |
you guys are missing the point. No Baobabs should be sold to the colony for less than the sell price I set. If the colony doesn't like the price it shouldn't buy any... instead the base continues to sell for 200!
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Wed Jan 11, 2012 6:58 am |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
just cos it says on the colony tab 200, dont mean it bought any... are you seeing it in the base log?
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Wed Jan 11, 2012 7:00 am |
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Team:
Rank: Main: Thermal Level: 5942 Joined: Sat Jan 16, 2010 2:23 pm Posts: 699 |
I recently had a base trying to buy peasants for 5 credits below the colony price, and the colony did not sell me any peasants. And I don't think the colony will buy it for lower than the price you set as well, but I can be wrong. If you are sure in your case, and you have double checked, then send in a ticket and attach some screenshots then the Dev Team can try reproduce the bug and then fix it.
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Wed Jan 11, 2012 7:15 am |
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Team:
Rank: Main: goett Level: 2156 Joined: Mon Mar 16, 2009 1:36 pm Posts: 1832 |
Had your psnt bug thermal. Was a very minor loss in my case.
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Wed Jan 11, 2012 4:22 pm |
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Member
Team:
Rank: Main: Bonehead Level: 2447 Joined: Tue May 04, 2010 5:18 pm Posts: 737 |
colony has been buying over 36K per tick at 200 even tho I have min sale set to ERMAN informed me that the colonies will buy from any base on the colony planet. I had an EE base set up as a depot base.
Last edited by Bonecrusher on Wed Jan 11, 2012 7:23 pm, edited 1 time in total. |
Wed Jan 11, 2012 6:49 pm |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
yeh thats a bug then, I knew bases wouldnt be worth the hassle this uni
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Wed Jan 11, 2012 7:04 pm |
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Team:
Rank: Main: Thermal Level: 5942 Joined: Sat Jan 16, 2010 2:23 pm Posts: 699 |
So, you have more than the one colony base on the planet, is that what you are trying to say? If so, you might experience this bug if you have several bases on the planet with different setup trade bays.
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Thu Jan 12, 2012 1:05 am |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
ah you had another base on the planet selling for 200, this is no bug then they are simply choosing the cheapest shop on the planet
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Thu Jan 12, 2012 2:30 am |
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Team:
Rank: Main: goett Level: 2156 Joined: Mon Mar 16, 2009 1:36 pm Posts: 1832 |
sabre198 wrote: ah you had another base on the planet selling for 200, this is no bug then they are simply choosing the cheapest shop on the planet Nah, if I'm understanding him right it's an old old bug. The first base on a planet to sell a commodity is the only base the col will buy/sell to after it's established unless he has a couple ticks with no transactions. Cols are not smart enough to pick and chose so the first base becomes dominant per respective commodity. |
Thu Jan 12, 2012 1:02 pm |
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