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Heals on stasised ships only take resists into account http://forum.starsonata.com/viewtopic.php?f=119&t=57759 |
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Author: | Sk1rm1sh [ Thu Dec 12, 2013 11:40 pm ] |
Post subject: | Heals on stasised ships only take resists into account |
I'm not 100% sure if this is a bug but I don't understand why healing would work this way so: Heals from drones / ShM on a live ship heal at a rate that doesn't take any target resists into account. Heals to a stasised ship take resists into account. |
Author: | lordjeroen [ Fri Dec 13, 2013 1:54 pm ] |
Post subject: | Re: Heals on stasised ships only take resists into account |
nope, thats not how it is, the reason why dead stuff gets more trans resist is different dead ships takes half the heals as ships that are alive, its not a bug, its made that way to prevent suicide kills (lincin others to dead more then the monk can HPS, then just get healed by the same monk and try again) i think |
Author: | Master Sun [ Fri Dec 13, 2013 2:38 pm ] |
Post subject: | Re: Heals on stasised ships only take resists into account |
66% |
Author: | The Vert [ Fri Dec 13, 2013 2:45 pm ] |
Post subject: | Re: Heals on stasised ships only take resists into account |
Thanks for the report As stated by several players already this is not a bug, but an intended feature. It has been this way since forever and changing it will take some careful consideration. So I am moving this to our bug archive |
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