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AlphaOmega
Main: The Phantom of the Opera Level: 1828
Joined: Fri Nov 29, 2013 10:16 am Posts: 20
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Missiles
Ok so again i find my self being annoyed by a bug this time i cant fir missiles it says im at max cap when i have not launched any ? fix it? *Edit* If it helps it was rihgt after your patch... go figure yet again eh? ooo jay jay jay gonna be busy again
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Sat Feb 22, 2014 5:59 am |
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urzaserra256
Team: Rank: Peon Main: urzaserra2 Level: 4871 Joined: Wed Apr 06, 2005 1:34 am Posts: 673
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Re: Missiles
This bug is extremely annoying, to fix it i have to move my launcher from my ship to another ship, then log off my main and back on.
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Sun Feb 23, 2014 12:37 am |
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Calypso
Moderator
Team: Rank: Director Main: Calypso Level: 1800 Joined: Sat Apr 17, 2004 7:00 pm Posts: 757 Location: Scranton, PA, USA, Earth, Sol, Orion Spur, Milky Way, Local Group, Universe, Multiverse
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Re: Missiles
Does anyone have a way to replicate this?
Calypso
_________________ "My name isn't Slick. It's Zoidberg! John f***ing Zoidberg!" Some people want to love their god. Others want to "love" their god. Mmmmm.... adum..... << OMG It's my head in a jar!!!
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Sun Feb 23, 2014 10:36 am |
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urzaserra256
Team: Rank: Peon Main: urzaserra2 Level: 4871 Joined: Wed Apr 06, 2005 1:34 am Posts: 673
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Re: Missiles
I had it happen 1 time while fighting prince and launching a mirv missile at guards.
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Sun Feb 23, 2014 11:20 am |
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urzaserra256
Team: Rank: Peon Main: urzaserra2 Level: 4871 Joined: Wed Apr 06, 2005 1:34 am Posts: 673
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Re: Missiles
A workaround for this is to transfer your laucnher to a stack of launcehrs, this is apparently resetting something so that you can then fire your missiles again.
Also seemed to happen in undead helro when i pwi away. Suspecting any time in which you have a missile qued and either you move out of radar sight or the target dissappears this bug happens.
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Sun Feb 23, 2014 9:31 pm |
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urzaserra256
Team: Rank: Peon Main: urzaserra2 Level: 4871 Joined: Wed Apr 06, 2005 1:34 am Posts: 673
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Re: Missiles
After last patch this bug might be fixed, just had missiles queing at one of princes invulnerable guards when it despawned and could fire missiles after clearing que.
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Wed Feb 26, 2014 12:13 am |
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AlphaOmega
Main: The Phantom of the Opera Level: 1828
Joined: Fri Nov 29, 2013 10:16 am Posts: 20
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Re: Missiles
it seems fixed up to now
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Wed Feb 26, 2014 2:42 pm |
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btrbrian
Main: AfriendlyCanadian Level: 3626
Joined: Sun Jun 03, 2007 11:46 am Posts: 88 Location: The Netherlands
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Re: Missiles
Now only the Red Photon boss missile damage needs to be fixed, and not instant 1 Hit KO xD
_________________ AfriendlyCanadian || UnfriendlyCanadian || Puk || Kup || ImSoFly
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Wed Feb 26, 2014 5:08 pm |
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AlphaOmega
Main: The Phantom of the Opera Level: 1828
Joined: Fri Nov 29, 2013 10:16 am Posts: 20
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Re: Missiles
dont complain about it enjoy it till they nerf the crap out of it
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Wed Feb 26, 2014 10:46 pm |
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