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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Precursor wrote: I can see adding it 'maybe'. But more than likely the reset wouldn't be cheap and you would likely also have to do the mission chains over again. Fine with me on both counts. In fact, I wouldn't have it any other way. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Thu May 03, 2012 3:00 pm |
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Main: Spatzz
Level: 3104 Joined: Mon Jul 27, 2009 12:40 am Posts: 3122 |
anilv wrote: Precursor wrote: I can see adding it 'maybe'. But more than likely the reset wouldn't be cheap and you would likely also have to do the mission chains over again. Fine with me on both counts. In fact, I wouldn't have it any other way. Indeed, doing the missions over again is a 100% necessity. Changing should not be something to be taken lightly but it should def be possible. _________________ JeffL wrote: Come have sex with me in space, my lord |
Thu May 03, 2012 4:09 pm |
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Team:
Rank: Peon Main: Si's_Yes_Man Level: 2275 Joined: Tue Apr 05, 2005 7:27 pm Posts: 2846 |
i've suggested before that you should be able to remove a lore skill in exchange for a token of some sort. so that you can only have 1 lore skill at a time but you dont have to do the missions over again, which doesnt make any sense from the text of whats going on in the missions.... So you pay a big fee to get your skill turned into a token, and then turn in the token for the skill at a later date if you need to switch back.
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Thu May 24, 2012 7:31 pm |
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Team:
Rank: Main: Bluejayek Level: 3919 Joined: Wed Dec 15, 2004 7:16 pm Posts: 1356 |
I don't see any reason for making funny business with this.
Lore skills should be resettable seperately from class skills, but for the same reason. If I have a gunner, I probably want mzungu lore, for mzungu ka ko expander, and KMW's. If I later want to swithc to SD, why should I be hamstrung and stuck with mzungu lore if another one is more useful for my new class? I say simply make it a 1bil cost, and you have to redo the missions. The missions already cost 1-4 bil to do, so the total reset cost is significant enough that people wouldn't want to do it every day anyway. _________________ "This font is not available on your computer. Do you wish to use it anyways?" - Microsoft Word Error Message |
Fri Jun 14, 2013 12:29 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
I thought it was already possible to reset?
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Fri Jun 14, 2013 7:18 pm |
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Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
anilv wrote: I thought it was already possible to reset? I was going to say something earlier, but I wanted to see how long it'd take for him to realize he looks like an idiot. Just for the giggle factor. |
Fri Jun 14, 2013 8:44 pm |
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